2025-12-10
Carefully Stamped v1.2.0 - New Design Assets and Balance
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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This update brings new content, progression improvements, stability fixes, and a lot of polish across the game. Thank you for all your feedback and support. New Content Added 30 new stickers. Added all new sticker art and synced sticker order. Added temple sticker. Added win arts. Added tree animation. Added 10 new backgrounds. Gameplay and Progression Reduced required money to buy the house for smoother progression. Completed the Buy Home quest flow. Close day end panel now correctly triggers when buying a home. Customer generation logic updated (day 1 one customer, day 2 up to two customers, day 3 up to two to three customers). Last unlocked sticker now appears at the bottom of the list. UI and UX Improvements Improved flavor texts for customers. Win Screen Postcard sequence updated. Synced translations. Save page on reset now correctly restores previously selected content. Fixes and Polish Fixed font issues on Linux build. Removed temporary testing money setting across systems. Processed prefabs and cleaned up related issues. Fixed Sync Orders system. Fixed several minor bugs across gameplay and UI. More updates are coming soon. Thank you for playing Carefully Stamped.
스팀 공지2025-11-18
About Carefully Stamped Steam Deck Text Issue!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Update: Hey everyone, we fixed the issue on our Linux build and Steam deck on v1.2.0. Thank you for the patience. Hey everyone! Coming by to say that we got some negative reviews from players on Steam Deck about text not appearing in game. That was related to an issue in the linux build. While we are testing and fixing this, you can launch the game in proton mode on your Steam Deck. Thank you for understanding, we will handle it soon.
스팀 공지2025-11-16
Carefully Stamped v1.0.2 - Fixes & Improvements Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey postcard designers! We pushed a small but important update to smooth out your first day in the studio ✨ 🛠️ Fixes & Improvements Fixed an issue where items in the stationery shop could only be purchased by clicking directly on the label. Added the missing "drag stamps to box" text for better clarity when organizing your stamps. Improved performance when your stamp collection is completed, the lag spike should now be significantly reduced. Creative Mode no longer unlocks every achievement instantly. It now follows a proper unlock flow similar to Normal Mode. Thank you for playing and crafting with us 💛 More tiny improvements on the way! 📬
스팀 공지2025-10-30
Carefully Stamped Releasing on 15th November!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello Dear Postcard Designers! Even though we planned to release our game on the 1st of November, I’m sorry to inform you about pushing our release by 2 weeks from the 1st of November to the 15th of November, because me and my team need more time to polish the game and increase the amount of content we will have on the release day. There were many reasons why we had to make this decision, but the biggest one was poor planning on my part (Burak) as the producer of the game. We as a team decided we’d rather release a game that we are 100% confident about, the polish, and the amount of content in it. Especially after we realized a game like Carefully Stamped will need a lot of asset variety to make it replayable and fun for a longer time. Final game on November 15th will have: - 16 Categories of assets - 500 Assets (pieces of artwork you can use to design your postcards) - 60 Stamps to Collect - 400 unique orders from your customers - 50 Achievements to complete Finally, I am excited about the concept and vision we have for the game, and the cute game coming out of it. I’m sorry if any of our players made plans to play it on the release day, my team and especially I will work harder t
스팀 공지