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Update logs: * Inventory items can now be equipped to replace the Black Hole skin, with the option to unequip and revert to the default skin. * Added an inventory refresh feature to track live inventory changes. If an equipped item is no longer in the inventory, traded or sold, the skin automatically reverts to its default state. * Added localization improvements and fixed several minor bugs, including Steam integration issues. I am now working on a complete overhaul of the game's gameplay, UI changes. I've heard from multiple players that the current gameplay is too short, that there isn't enough story about the Anunaki, that the planets should be playable, and that the current gameplay loop can become repetitive and boring. I've read all of your feedback, and I'm aware of these issues. Right now, I've decided to change the gameplay significantly based on what you've been asking for. You'll see many of the things you want to see in the game. That being said, I don't mind adding some idle and progression elements in the future. I know many players have asked for them, but at least for now, the plan is not to turn the game into an "i
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