2026-09-22
Patch 31: Secret Boss
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey heroes! 👋 A content update for you:Patch 31 is LIVE with a new boss and tons of other improvements. Thank you for supporting my development by suggesting ideas and reporting issues. I'm working on more new content!Today also marks the launch of Gunstoppable on XBOX for console players.Remember, I'm a solo developer, not a full studio. Be kind and leave a review on Steam!What's new in today's patchNew ContentSecret Boss - Find and fight the giant robot toilet, join the Discord for hints on how to find it!Bugfixes / ImprovementsFixed falling out of map in space towerFixed rare background objects showing red crosshairFixed broken elite traits (damage shield, mortar)Fixed delay spawning subsequent waves after Johnny JetpackFixed issues changing music volume in certain levelsFixed boss weakspot glow showing after deathFixed quantum battery not taking damage from certain weaponsIncreased boss bolt drops 1 -> 5Join the Discord to discover what's next: Thank you for playing, have fun!Sincerely, Salaar (CAGE Studios)
스팀 공지2026-08-25
Patch 30: Gameplay Polish
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey heroes! 👋 I fixed the most annoying issues!Patch 30 is LIVE with many bugfixes and improvements. Thank you for the wonderful feedback on Discord and in your Steam reviews. I will keep working hard on the game. New content coming soon!Remember, I'm a solo developer, not a full studio. Be kind and leave a review on Steam!What's new in today's patchBalancing / ImprovementsReduced Fluffy damage by 20%Doubled bolt pickup radiusIncreased health orbs in story difficultyRemoved health orbs in nightmare difficultyIncreased health orbs in Act 3Added challenge for damage in one hitReduced hitscan weapon hit delayReduced requirement for "Challenge Accepted" achievement 5,000 -> 3,333BugfixesFixed "One Hit Wonder" achievementFixed out of bounds enemies in Act 1Fixed rebinding multiple controls to same buttonFixed lingering floating orbs VFXFixed when inventory full, have to click 2 upgrades to replace first 1Fixed Vex/Vox laser attacks persisting when they dieFixed Vox boss name UI offsetFixed long attachment descriptions clippingJoin the Discord to share feedback: Thank you for playing, and for all your support!Sincerely, Salaar (CAGE Studios)
스팀 공지2026-08-15
Patch 29: Combat Balancing
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey heroes! 👋 Tons of updates from community feedback.Patch 29 is LIVE with many combat balancing updates and bugfixes. Most of these changes are based on feedback from Discord and watching streamers play.Remember, I'm a solo developer, not a full studio. Be kind and leave a review on Steam!What's new in today's patchBalancing / ImprovementsTuned Black Hole (radius 100 -> 150, radius scaling 3x -> 0.5x, duration 3 -> 2)Tuned Crossbow (gravity 0.6 -> 0.5)Reduced enemy damage scaling by 10%Reduced enemy projectile homing scaling 180 -> 170Reduced enemy explosive projectile radius by 50%Reduced assassin melee damage by 50%Reduced life steal percentages by 50%Increased minimum life steal to 1 health per hitIncreased Vex/Vox health by 30%Increased Dusk health by 35%Reduced Fluffy Prime health by 35%Reduced Killing Spree 5% -> 4% per levelAdded short invulnerability time on parry (katana / knife)Removed attack and reload slowdown when not movingIncreased base slide duration (maintain 125% speed)Added restore health to Kane the Rat's Black MarketSkipped Act 2 tower door camera lock if final boss previously defeatedPrevented Steam Cloud syncing setting
스팀 공지2026-08-08
Patch 28: Community Feedback
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey heroes! 👋 3 days since launch and tons of improvements.Patch 28 is the first patch since the game launch! I'm not resetting the number so it reflects just how many times I'm updating the game based on feedback. The following changes are based on lots of discussions on the Discord and watching streamers play.Remember, I'm a solo developer, not a full studio. So be kind and leave a review on Steam! Join the Discord to send me feedback: new in today's Patch 28Changed "life on hit" to "life steal" (damage percent based)Triggered life on hit when dealing damage in a radius (i.e. rocket launcher)Increased Act 3 boss damage by 50%Increased final boss damage by 25%Increased default pickup radius 60 -> 100 (bolts, health, etc)Reduced assassin melee attack speed 1.2 -> 1.1Improved controller aim when nudging joystick (deadzone)Fixed getting 4 of same weapon places extra weapons in attachment slotsFixed boss health bar showing when game pausedWeapon tuningTuned shotgun (ammo 3 -> 4, damage 15 -> 11)Tuned rocket launcher (reload time 2.6 -> 2.2)Tuned space pistol (reload time 1.4 -> 1.5)Tuned crossbow (gravity 1 -> 0.6, reload ti
스팀 공지