한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
The demo has fixed a critical bug. This critical bug occurred in a very subtle manner, related to latency during online play on Steam and the online plugins used. Simply put, when monsters execute the logic to enter the map, due to latency issues, they are not yet recognized as network objects, causing them to fail to enter the normal combat state. This phenomenon correlates with latency levels and whether monsters spawn from the left or right side of the map. Since the map continuously scrolls rightward, monsters spawning from the left are more resilient to high-latency misjudgments. This is because they enter the map later, increasing the likelihood they enter combat after becoming recognized as network objects, thereby avoiding the error.
스팀 공지

























