2025-06-13
Fix for Minutescape 1.2 achievements not working
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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I received a couple of reports that achievements were not triggering and I think I figured out why. You'll have to retrigger them, which in some cases it may require a fresh save. Sorry for the inconvenience.-Molter
스팀 공지2025-06-12
Hotfix for Minutescape 1.2
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Fixed a couple of bugs where the boss fight data affected the main gamemode. Please let me know if you find any other issues.-Molter
스팀 공지2025-06-12
Minutescape 1.2: MEET 0V3RCL0CK (And 20% off!)
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey everyone!This update brings back audio slow/speed up, thanks for letting me know that most of you actually enjoyed it. There’s also some small fixes, but most importantly there’s a new feature available from the main menu: The Arena.The arena is a new game mode independent from your save progress. Pick one of the three different loadouts available and defeat 0V3RCL0CK.Here's the full (although brief) patch notes:NEW: 0V3R-CL0CK boss fight!OLD: Turned timescale audio back on (time will slow down or speed up depending on time machine and slow ability usage).FIX: Credits now display properly.FIX: “Safe Haven” achievement should now always trigger. Enter a simulation if you didn’t have it despite meeting the conditions to fix it.And if you have not played yet, Minutescape is currently 20% off, go grab it!I hope you lose horribly against 0V3RCL0CK enjoy the new content. Thank you for your support!-Molter
스팀 공지2025-05-01
Minutescape 1.1 Patch Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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SPOILER WARNING for everyone who hasn’t completed the game. Hey everyone! I have been reading your feedback surrounding mid-game balancing, orange currency being tied to shield, and end-game upgrade costs. This upgrade aims to fix all of those issues by giving you different ways to get orange currency, adding a brand new currency converter, and balancing some upgrades. NEW: Added a market which lets you exchange some resources for others... But there are fees! NEW: Stats page in manual. (It may not show the correct stats for current saves, as not all were being tracked until now) NEW: New upgrade that lets you get orange currency while using Shrink. NEW: Added new visual feedback when charging Shockwave. NEW: Music and SFX does not longer slow down when using the time slow ability. NEW: Challenge name visible when playing, so you’re never wondering if you entered a challenge or not. NEW: Time stop on hit is now toggleable. This is what some of you may have mistaken as “lag on hit”. It’s off by default, feel free to enable it again if this is something you did enjoy. BALANCE: Moved “shielded bullets give orange” to an earlier place in the upgrade tree BALANCE: Lowered the cost of fi
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