2025-03-27
DLC has been canceled due to technical challenges, and the future plans.
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
{STEAM_CLAN_IMAGE}/45262201/1b26f1425192be72b17c40c4cb4fc9fd947d4817.jpg It has been 2 months since the game's release. I’m sorry to bring you this news, but it’s not entirely bad—please read through to the end. Overview of the Situation: After release, I promised to develop and update free DLC. Over these two months, I’ve worked hard for this goal, facing many difficulties. During this time, I fell ill and still suffer from tinnitus due to stress and exhaustion. Breaking promises and complaining to gain sympathy are terrible behaviors, so despite the hardships, I kept pushing forward. Even yesterday, I was still working on the DLC, hoping to fulfill my commitment. However, due to health issues and, most importantly, the limitations of RPGmaker MV, I’ve encountered constant challenges in development. Today, a new technical issue arose: I created parallel events for new levels to animate traps and mechanisms during gameplay. These took a long time to finish, but I discovered today that their presence corrupts save files or prevents saving entirely—a problem with no easy fix. This forces me to delete many completed parts and redo them. This was the final straw. I’m not a profess
스팀 공지2025-02-04
【Japanese fixed】Thanks to the help of Hiroaki Yukinofu!A free DLC coming!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
I would like to sincerely thank Hiroaki Yukinofu for his selfless help! He kindly revised all the Japanese translations in my game for free. And he also helped correct a lot of language issues. Thanks to him, the in-game text is now completely accurate and aligns with Japanese language conventions. Without his assistance, this would not have been possible. Previously, even though I used AI to translate sentence by sentence, the Japanese parts were still poorly done. Some say that translation is the industry most easily replaced by AI, but at this point, I believe that is impossible. This is because, for someone who doesn’t understand the language, it is impossible to verify whether the AI-translated results are correct. I made many efforts to fix the poor Japanese translations, but since I don’t understand Japanese, I hit a wall. Unless you are a native speaker of the language, it is truly impossible to produce a correct translation. This is probably why all games require localization teams for translation. Fortunately, players and supporters of this game from around the world reached out to me. They selflessly and freely offered to help revise the translations for my game. I am de
스팀 공지2025-01-27
【1.5 Japanese Optimization】The Japanese version has been Fixed line by line!!!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
What completely took me by surprise was that the Japanese version of the translation was extremely, extremely poor. The original translation quality was bad, but since I don’t understand Japanese, I didn’t notice the issues. As a result, I received some negative reviews in Japanese, and I am very concerned about this. The poor translation quality was not intentional on my part. It’s just that I set up 10 languages for the game and had to handle all the translation work alone. So the workload was disastrously huge, far beyond what one person could handle. I thought that even if machine translation results were a bit odd, they would still be understandable and wouldn’t overly affect the gameplay. So I wasn’t too worried. But when I input the game’s text line by line into DeepSeek and ChatGPT today for direct translation, I found that the Japanese translation results were a disaster. I laughed so hard because the translation was so bad. Many parts were completely opposite in meaning, and there were many hilarious mistakes. The characters’ titles were also all mixed up. I am very grateful to the Japanese players who endured such translations and still managed to finish the game. I trul
스팀 공지2025-01-27
【Gameplay Optimization】After revival, No need to walk through a long corridor.
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
The respawn location has been updated. Now, after revival, the player will respawn near the Gacha machine and the black cat instead of at the beginning of the train car. No more walking through long train cars. Failing a challenge is already frustrating, and the combination of slow movement and long train car passages could make the experience tedious. Thanks to player feedback, we have optimized this part of the experience.
스팀 공지