2026-06-05
A NEW R.E.P.O. LEVEL?!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey hey semibots! WOHO! We’re alive and we have some exciting stuff to tell you! Check out the Devlog here: If you prefer reading, here are the key takeaways: NEXT UPDATE The main focus of the next update will be a brand new level. TUMBLE CLIMB In the most recent Cosmetic update, we boosted the Tumble Climb upgrade quite a lot and it seems like people have missed out on it! It drains much less stamina and is in general way better. Give it a try! DEVLOGS As we’re both working on the next update AND getting closer to the 1.0 Full Release of R.E.P.O., we’ll need all hands on deck to keep up - this means that devlogs will be less frequent, but fret not; As soon as we have something exciting to showcase, we’ll showcase it! That’s it for now! Have a lovely weekend! Bye bye! /semiwork
스팀 공지2026-05-25
R.E.P.O. v0.4.4
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Item Melee Weapons - Handling now properly scales with strength and should feel firmer and better at higher strength. Item Vehicle - Smaller grab area for the button to reduce accidental activation when trying to move the vehicle. BALANCING Player Revive - Added 1 second of invincibility after revive to prevent instant deaths. Cosmetic Boxes - Slightly increased the general spawn chance for boxes, as well as the chance for Ultra Rare boxes. Item Staffs - All staffs now have 6 battery pips. Item Zero Gravity Staff - Improved zero gravity by making it more controllable and last longer for non-enemy objects. Players can now fly around when using it on themselves. Item Roll Staff - Improved by making all rolling objects target enemies, except players. Players now get the same effect as the Roll Drone, allowing them to roll around while steering their trajectory with the camera. Item Void Staff - Now has more strength when pulling heavy objects and creates random outward surges for items close to the center, making them less likely to sit static in the middle. Enemy Trudge -
스팀 공지2026-05-15
R.E.P.O. v0.4.3
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry. Item Staffs - Smaller objects now get less particles. Item Zero Gravity Staff - Improved the effect for lifting physics objects. Item Sledge Hammer - Now unequips from inventory pre-rotated into its swing-ready pose. Item Upgrades - Disabled generic impact smoke. Battery UI - Now hides when the map is active. Charging Station - Tweaked colliders to prevent gaps where items could get stuck. BALANCING Item Roll Staff - Enemies now have different effect durations based on difficulty, previously 5-5.5s for all. Level 1: 8-10s, Level 2: 6-7.25s, Level 3: 4-4.5s. Item Zero Gravity Staff - Enemies now have different effect durations based on difficulty, previously 7.5-8s for all. Level 1: 12-15s, Level 2: 9-11s, Level 3: 6-7s. Item Melee Weapons - Much faster response when unequipped out of inventory, with no delay before swinging. Item Sledge Hammer - 10% less durable to balance the other changes. FIXES Enemy Birthday Boy - Fixed being able to attack through walls. Shopkeeper - Lasers,
스팀 공지2026-05-12
R.E.P.O. v0.4.2
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey hey semibots! Here is another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Vehicles - Now drift less sharply at low speeds. Added scratch sound effects that scale with velocity, reducing scratch sound spam when cruising at low speeds. Item Semibot Walkies - Valuables can now be discovered while using a walkie. Item Hauler - Slower animation for valuables inserted into the valuable box. Meta Save File - Added a backup system in case the game quits unexpectedly during saving and corrupts the save file. Localization - Added support for overriding base localizations using TSV files in the "StreamingAssets" folder. BALANCING Item Roll Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. Item Zero Gravity Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. No longer launches valuables and makes them indestructible for a short time after being hit. Item Void Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. FIXES Player Upgrade - Fixed flashing red instead of yellow when using an upgrade. Cosmetic Unlocks - Fixed a bug preven
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