제국은 야만적인 아트로니드의 끈질긴 침략에 직면하여 존립 자체를 위협받고 있습니다. 사령관으로서 당신은 치명적인 적의 공격에 맞서는 최후의 방어선입니다. 무한 반복 가능한 이 게임의 체험을 통해서 모든 전투는 당신에게 예측할 수 없는 결과로 새로운 도전을 선사합니다 적들이 진격하는 바로 그 지형을 만들어 전장을 장악하세요. 목진지를 만들기 위해 지형 타일을 확장하고 수정하여 적에게 치명적인 포격을 가하거나 치밀하게 배치한 함정으로 유인하세요. 높이와 경로는 당신의 가장 강력한 무기로, 이를 현명하게 사용해 전투의 흐름을 주도하고 승리를 확보하세요.
각 진영은 고유한 생물군계, 타워, 전략을 특징으로 하는 자신만의 무기고를 전장에 가져옵니다. 그들의 독특한 플레이 스타일은 당신이 어떻게 방어를 구축하고, 유닛을 배치하며, 싸움을 지휘하는지를 결정합니다. 각 진영당 10명의 독특한 영웅들은 각자 고유의 강점과 능력을 가지고 있어 항상 새로운 전술을 발견하고 전략을 마스터할 수 있습니다.
전쟁은 예측할 수 없지만, 진정한 사령관은 적응합니다. 각각의 전쟁의 파도 후엔, 업그레이드와 보상 세트 중에서 하나를 선택하여 전략을 강화하십시오. 적의 강점과 약점을 가늠하고 당신의 방어력을 조정하여 적의 진격에 대응하세요. 새로운 타일을 배치할 때마다 한 발 앞서 계획을 세워야 하므로 같은 방식으로 끝나는 전투는 없습니다.
당신의 게임을 진행하는 동안 잠금 해제할 수 있는 다양한 콘텐츠가 있습니다. 성취를 통해 영웅을 획득하고, 건물 업그레이드를 발견하고, 코덱스에 숨겨진 비밀을 밝혀보세요. 네 가지 레벨 안에서, 끝없는 '프론티어 모드'와 매 플레이마다 새로운 도전을 제공하는 타워 도미니언은 반복 플레이가 가능한 경험을 제공합니다.
생존은 끊임없는 혁신과 적응에 달려 있습니다. 모
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희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.
평가는 어떻게 변해왔나리뷰 4,993개 · 전체 긍정 84.8%
월별 긍정률 업데이트 할인
최근 업데이트한글 요약 · 원문은 접어뒀습니다
2026-04-22
⚔️PATCH NOTE 1.66⚔️
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Commanders! 🫡 🛰️ A new update is rolling out across the front lines and it focuses on improving the challenge where it matters most. Following your field reports, Endless mode has been recalibrated to escalate more consistently. Many of you proved capable of pushing deep into new levels without resistance after conquering standard operations. ♾️That will change with this update: The overall difficulty remains the same, but the progression will be faster. This will allow everyone to better experience the thrill of Endless mode. Expect the pressure to rise earlier, with more meaningful decisions from the outset. 🧮At the same time, we’ve conducted a broad rebalancing pass across key systems and defenses. Whether you rely on precision firepower or layered defenses, coordination and tactical planning should now deliver even more gratifying results. 🗨️These adjustments are driven directly by your feedback and your performance on the battlefield. As always, we’re refining the experience to match the level of command you bring to it. 📜 Full patch details below: Additions / Improvements: ✨ - Endless Mode recalibration Balance Changes: ⚖️ - Scout hideout - Special comlink cost decreased from
Commanders! 🫡 🛰️ A new update deployment is now underway! This one focuses on refining the battlefield: Smarter terrain generation, improved performance, and a more consistent tactical experience across operations. 🗺️ Some tile layouts have been updated, creating slightly longer paths that give you a bit more time to handle the Artronids, while also enhancing overall pathfinding performance. ⚙️ On top of that, several key defenses have been recalibrated, from Joint Operations and Miradors to heavy artillery, to create more balanced encounters and smoother coordination between units. ♾️ Endless mode has also been improved, with performance refinements and tuning aimed at making each run more seamless and rewarding. 🗨️These changes are the result of your continued feedback and field reports. We sincerely appreciate and thank you for your inputs and your dedication! 📜 Full patch details below: Additions / Improvements: ✨ - Attenuator and Amplifier targeting Advanced versions of a building now also affects the regular building type (aiming at an Advanced Mirador ban Miradors from reinforcements) - Laethissia now stays on the field between waves and gets its own damage entry - Each tank
Commanders! 🫡 The wait is over. After weeks of work, we’re dropping a major update with two new bombshells that will shake up the battlefield! 💣💥 Monsters can now emerge from underground pits! 👹🕳️ Until now, dead ends would remain empty for the entirety of a game. That's over now: when a dead end is created, it automatically fills with a monster pit! We’ve introduced more than a dozen unique pits with special powers for even more gameplay! Two new buildings to bend luck in your favor! 🤞🍀 The amplifier and attenuator are making their debut in the game. With these special buildings, you can now make the appearance of a particular building more or less likely. Even more strategy and control in store for you, commander! 🔀 And with that comes a brand-new tool: live damage ranking. 📊✅ With this tool, one click is all it takes to see which towers are carrying your defense, and find the ones that are underperforming. Full patch details below: ⬇️ Additions / Improvements: ✨ - Foes Pits now appears when a path leads to a fully enclosed dead-end. - Two new buildings, Attenuator and Amplifier, allow to influence the Reinforcement rewards - New doctrines Attenuator deployment I&II, Amp
Commanders! 🫡 This update mostly brings performance improvements to the battlefield. ⚙️💥 We have dedicated our recent efforts to optimizing game performance: ✅ Fewer slowdowns ✅ Faster path calculation ✅ A much smoother Endless mode, even with massive enemy waves ✅ And most importantly: The speed-up option (speed x3) now works much more smoothly at all times, without affecting the effectiveness of your units in terms of targeting and damage. As always, we have also taken the opportunity to fix a few bugs and fine-tune the balancing. ⚖️👾 Thank you for your patience and commitment. It's thanks to your support that we can continue to move the game in the right direction. 🫶 In fact, many of your comments have already been taken into account and incorporated into our ongoing improvements. 💭🛠️ Full patch details below: Additions / Improvements: ✨ - Specific Defeat screen for Endless mode Balance Changes: ⚖️ - Increased Durendal position - Flarium shells damage bonus from 150% to 225% - Increased Durendal position - Exposed elements damage bonus from 50% to 75% - Increased Scout hideout expertise discovery from 5 to 10 - Increased Super heavy pulse defense expertise shield bonus from