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Hello! Today's 20XX 1.42.0 patch fixes an ancient invisible enemy bug, adds Russian Datalore, and sets up crossplay with Epic build of the game! It also adds a new matchmaking feature aimed at public users on different platforms. At this time, 20XX supports crossplay only between Steam and Epic, via the reworked public matchmaking system. I know we've got some players concerned about the changes, so I thought I'd take a little time to explain what's changed, and why we did it. 20XX's friends-matchmaking is totally unaffected by these changes. (If you have a friend you primarily play with on Steam, this shouldn't affect you at all.) 20XX public matchmaking now uses Epic's backend services (instead of Steam's). For most players, this should result in no difference in matchmaking quality. We chose to do this because our data tells us that 20XX's public matchmaking on Steam is largely not used by players - most players play with their friends or find friends via Discord. Most reports we've gotten about the 20XX public matchmaking experience are "I hosted a game for awhile and no one joined, so I stopped." The best way for us t
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