2026-08-06
🎉 Infinity Sweeper is on SALE for Tiny Teams 2026! 🎉
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Hello Sweepers!! We’re excited to announce that Infinity Sweeper is a part of Tiny Teams 2026 and is also on 30% SALE 😀 Grab your copy of Infinity Sweeper to experience THE Minesweeper rogue-lite in all its explosiveness with recent hot fixes and updates. Good luck and have fun!💣
스팀 공지2026-07-24
Boss Rework Update Hotfix
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Boss effects no longer persist into normal stages after the boss is beaten.Boss effects can no longer stack - only one challenge active at a time.Split Decision: destroyed/broken tiles count as cleared, so the stage can't become unfinishable.Tunnel Vision: destroyed tiles leave a playable gap, flagged tiles count toward your path, and walls never seal off the last safe tiles.Shifting Locks: locks never grab the last safe tiles you need to finish, and lock count shrinks at the end of the stage.Starting a boss before the board finished spawning no longer breaks the challenge.Recently fought bosses are remembered across save/quit - no instant boss repeats after continuing.Boss challenges no longer sometimes reappear on a normal stage after loading a save.Save folder creation could silently fail on some systems, losing runs and settings - fixed.Permanent upgrades no longer disappear on continue, and one broken upgrade can't corrupt the whole save.Second Chance: revive on the very last click no longer softlocks on a finished board.Epic Collector: countrer fixed ("-217/5" coin fountain).Grimoire: Ancient Secret achievement unlocks when it actually triggers, not on pur
스팀 공지2026-07-16
Major Update: Boss Rework + Bug Fixes
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Hello everyone!It has been a bit quiet round these parts, but that's because we've been working on a bunch of bug fixes and reworks for Infinity Sweeper! Do let us know your thoughts and feedback on this update:)Without any further ado, read on to find out what's new!💀 New: Boss ChallengesThe boss timer is gone! Every boss stage now comes with a random Boss Challenge that changes the rules for that stage. You won't see the same challenge twice in a row, and you can hover over the boss level tile to re-read what the active challenge does. Blackout - every so often, a few revealed tiles get blurred and briefly hide their numbers Tunnel Vision - you can only click tiles next to ones you've already opened Split Decision - the right half of the board stays locked until you fully clear the left half No Defusing - Trap Fixers don't work this stage Double Strike - enemies deal one extra heart of damage Exposing Ban - exposing doesn't work this stage Shifting Locks - random tiles get locked, and the locks keep moving around Scarred - every heart you lose to an enemy adds a random trap to your collection Short Circuit - half of your permanent upgrades stop
스팀 공지2026-05-15
Future Plans
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Hey everyone, wanted to give a quick update on our plans for the future of the game. Firstly, thank you so much to everyone who has been submitting feedback and bug reports - please do keep them coming! We're taking into account this feedback and will be working on some things to come in our future updates, here's a sneak peek at a few of them. We'll be looking into Fixing all known bugs Improving trap variety in a run QOL improvements for seals, general gameplay & the shop Exploring new boss specific trapsWe're obviously working on these as fast as we can so stay tuned for the updates! In the meanwhile, feel free to join the Discord and share your runs or other content:)Join the Discord!
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