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Hi all, patch 2.1 for Blackguards 2 has been released today on Thursday afternoon and is now available. (Please find the German version of the patchnotes HERE and the Russian version HERE) You’ll find detailed change-log below. If you should experience further problems while playing Blackguards 2 please contact us here or our technical support team via support@daedalic.de so we can work on fixing the issue. Thank you for your support and feedback! Your Team Daedalic Changelog Blackguards 2 Patch 2.1: MAJOR fixed a potential script freeze during Battle of El'Halem fixed game breaks if renaming savegames during battles fixed faulty win condition in Benivilla Forest recapture scenario corrected win condition issue in Niobes Estate fixed game breaks if spawning entities die fixed a potential error source in Shinna preparation battle win conditions fixed problem that Faramud's dialog was deactivated when whole map was conquered fixed a problem with with Cassia-Dialog that hindered the game to progress fixed carnage training fight that wasn't triggered correctly fixed freeze on some maps when using the LoS tool BALANCING reduced critical hit chance of bounty hunters to zer
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