2026-06-20
Patch Note #5 is Now LIVE 💡
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Come in.A new update for WILL: Follow The Light is now live, bringing another round of improvements and fixes from the crew.As always, thank you for your comments – we read every single one of them! Many of the changes in this update come directly from things you've pointed out.This update includes:• Removed unnecessary interactions in Chapter 1• Added an extra hint for the beer tap puzzle in Chapter 2• Fixed inspection issues with several objects in Chapter 2• Reworked the lamp assembly puzzle in Chapter 3• Fixed route visualization on the map in Chapter 3• Simplified the lens sequence in Chapter 6• Simplified the safe puzzle in Chapter 7• Improved several secondary NPC animations• Removed page-turning sounds while reading notes• Simplified the winch assembly puzzle• Fixed various collision issues across multiple locations• Cosmetic visual improvements• Cosmetic updates to the game menuWe're continuing to refine the journey, and we have even more improvements planned for the months ahead. Check our roadmap to see what's coming next!Thank you for helping us make WILL better with every patch.Fair winds! Over and out.
스팀 공지2026-06-06
Patch Note 4 is Now LIVE ⚓️
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Come in, this is Tomorrowhead Studio.Our crew has been hard at work behind the scenes, and today we're releasing another update for WILL: Follow The Light.As always, thank you for all the feedback you've been sending our way. We continue reading everything carefully and making adjustments wherever we can to improve the game experience!Today's update includes:• General UI improvements;• Added an option to disable subtitles;• Fixed gamepad stick drift;• Adjusted the render distance of certain characters;• Fixed collision issues in Chapters 2, 5, and 6;• Fixed a bug causing background fog to disappear in Chapter 4.Whether you're playing on Steam or Steam Deck, we hope these improvements make the voyage a little smoother.And we're not dropping anchor just yet. More improvements, fixes, and updates are already being charted for future patches.Over and out, and thank you for staying with us on this journey.
스팀 공지2026-05-16
Patch Note 3 – Major Update is Now LIVE
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Come in.This is TomorrowHead Studio Team.Over the past days, we’ve been carefully reading all your feedback. A huge amount of your thoughts and suggestions directly shaped the update we’re releasing today. Thank you for your input!It honestly means a lot to see how many people care enough to share detailed feedback with us. We know WILL: Follow The Light still has areas that can be improved, and we’re doing our best every day to make the experience smoother, clearer, and stronger while keeping the atmosphere and vision of the game intact.Today, we’re releasing our first Major Update:• A completed chapter selector has been added• Cloud saves have been added• Improved UI for Steam Deck and increased text size• The puzzles in Chapter 2 have been reworked• The puzzles in Chapter 5 have been reworked• The puzzles in Chapter 6 have been reworked• Additional checkpoints have been added to Chapters 5 and 6• A Load Game option has been added to the pause menuAnd we’re not stopping here.We’re already continuing work on future improvements, including additional localization fixes and refinements. Thank you again for playing WILL, supporting the project, and helping us improve it with every up
스팀 공지2026-05-11
Patch Note 2 is Live + Major Patch in Progress
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Come in.This is TomorrowHead Studio Team.Thank you for continuing to share your thoughts, reviews, and bug reports with us. We thoroughly read everything, and today we’re releasing a new patch for WILL: Follow The Light. It focuses on stability, progression improvements, gameplay balancing, and fixes based directly on your feedback.A huge number of the changes below happened because of your comments and suggestions.Here’s what’s included in today’s update:• Added an autosave notification• Added new autosave checkpoints• Optimized video playback on Low settings to improve frame rate performance• Reworked the objective description in Chapter 3• Increased flashlight battery duration• Adjusted Chapter 4 to make progression smoother• Made the avalanche sequence in Chapter 6 easier to complete• Fixed a collision issue in Chapter 6• Fixed a bug where players could fall after taking the azimuth in Chapter 6• Fixed the sonar issue in Chapter 7• Fixed various minor visual and cosmetic issuesAnd this is not the end. We are currently working on a much larger upcoming patch focused on additional save checkpoints, an enhanced UI, puzzle optimization and balancing, localization improvements, broa
스팀 공지