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Hi everyone!Sixth week, sixth update.We're almost there, the game will release in full the 4th of Novemeber on all platforms and we're superexcited to see what you all think of all the updates, the game is definitely in better shape now and ready for final release.Dataworlds redesignRedesigned a part of the last mandatory dataworld, it should be more doable now, Shen long (the big worm) has really been a pain in the arse for many players, hopefully this will help a bit.Bossfight fixesSome people found the bossfight too easy, it was because some of the projectiles were't hitting the player, it's now fixed. and a part of the bossfight was just bad game design really, we made the last block more evident so people won't miss jump away, hopefully.Better Weight on many objectsMany objects just felt like made of cardborad without any weight to them, we fixed most of the game objects, please let us know if something else feels weird, we'll fix it.Better hand interactions on objectsWe also added some more hand poses on object to avoid some junckiness when the procedural grabbing kicks in, this won;t be perfect to make it perfect we would need to rethink and mod
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