2026-09-04
v1.0.9 Update In Coming
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Content AddedAdditional Route Added● Added a stage that grants more pilot-related rewards. Pilots can enter this stage via the entry node on the third layer.New Pilots Join the Roster● The Brokers: A set of broker pilots who move between factions. Deploy the corresponding mecha and they'll join your cause, lending you their support. ● Another Postman: A postman pilot who can freely attach to any mecha, focused on bolstering your basic cards. ● Oslo and Hilda: Two enemy pilots with starkly different styles, now joining your journey.MOD & Steam Workshop● MOD creation is now in early access — you can create, edit, and load MOD content locally. ● We've provided some MOD creation documentation so interested players can learn the currently supported config structures and the creation workflow. ● MOD features are still in an early stage; the supported scope and related tools will keep improving. We'll also expand the documentation based on real usage, and gradually unlock more modifiable content. ● Steam Workshop support is not yet integrated. We'll continue advancing it once the core MOD features become more stable.Experience Optimizations● Stacked cards now suppo
스팀 공지2026-07-19
v1.0.8 Update is Here!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
This update brings a batch of new content: new cards and a Full Armed form for Orion, two new Pilots, a test version of the offline mode, and difficulty adjustments for the Full Armed Orion boss fight.New ContentAdded 5 new player cards and a Full Armed form for Orion.Added two new Pilots — Temur and Sharo. Players will have the chance to meet them at Companion nodes. More Pilot cards and related systems will be added to the game in future versions — stay tuned!Difficulty AdjustmentLowered the difficulty of the Full Armed Orion boss fight. Now it's a boss that better fits its position in the campaign.Offline VersionAdded a local settlement game mode. Please note that local saves and online saves are currently not interchangeable. Since this mode is still in testing, you cannot use local saves to participate in online PVP or similar features. We'll keep iterating on the offline mode, and hope to have it replace the online mode in future updates to resolve network latency issues.Thank you for your continued support and feedback! The offline mode is still in its early stages, with a lot more to polish. We'll keep pushing forward — see you next update!
스팀 공지2026-06-20
v1.0.7 Update is Here! Sorry We're Late!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We apologize for the delay! But this update, based on community feedback and our update plan, focuses on optimizing the battle experience — bringing new stages to the first floor and adjusting subsequent floors. We've also fixed pilot recruitment configuration issues and improved the quality of multilingual text translations.Experience OptimizationsAdded a batch of new stages to the first floor with updated design philosophies, making each run more varied and dynamic.Made minor adjustments to subsequent floors, reducing enemy information complexity and cognitive load for smoother combat decisions.Improved text translations for English, Japanese, Korean, German, and Portuguese — localization quality has been further enhanced.New ContentOrion joins the fight at the end of the third floor in its new form — we're excited to see how pilots put it to use.Updated illustrations for three pilot portraits. We finally found human artists whose aesthetic matches ours.Bug FixesFixed a configuration issue where all three pilots now have a chance to join pilots' teams.Thanks to everyone for the passionate feedback since launch. The adjustments and updates above don't yet cover
스팀 공지2026-05-22
v1.0.6 Bi-weekly Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Based on community feedback and our update plan, this update focuses on numerical balance adjustments. We have optimized how EPM (Energy Point Maximum) related chips are distributed, reduced the energy cost of some cards, enhanced the effects of flow-type cards, and added card resources for some mechas. We have also adjusted the card rarity configuration and combat node reward distribution logic to make the game experience smoother.Numerical AdjustmentsOptimized the distribution and experience of EPM-related chips. Removed some EPM-related chips from the random pool and changed them to fixed node drops. Overall, this slightly reduces the maximum EPM players can obtain while making EPM acquisition more stable.Reduced the energy cost of some cards, enhanced the effects of some cycling related cards, and improved the cycling efficiency of three mechas.Content AdditionsAdded a batch of cycling and payload cards for WhiteDwarf and Orion, giving pilots more choices and smoother gameplay.Added a batch of enemy stages to enrich the combat experience.Rarity RestructuringAdjusted the rarity configuration of cards for three mechas, redefining the concept and value of the three rarity tiers.Ad
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