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We got some feedback, and while we've been working on finishing the game, we've also reworked and added quite a lot of stuff.Rework Update (31.10.25, 1:06pm UTC, Steam Build ID 20627191)Major changes:Difficulty reworked: The enemies have much lower health, but there are more of them now, they don't spawn in groups of the same type anymore, making them more varied, and some of them are faster.Style Points system and Leaderboards added: Now, after you kill 2 enemies in quick succession, a style meter pops up, and tracks points for your kills (with different point values for different kills). If you keep killing enemies, you'll eventually gain a point multiplier that decays over time if you don't keep it up with more kills. At the end of a run, your score is added to a leaderboard, and you can view the global leaderboard and your friends' leaderboard.Slam added: Now, if you press the slide button in midair (Ctrl by default), you'll perform a slam. If you slam repetedly, you'll gain more height.Parry added: You can now parry projectiles back into enemies (F by default). Successful parries also restore stamina.Tutorial expanded to feature slam, ba
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