2026-05-20
Finally Steam Deck Verified and Loads of Issues we Managed to Fix on the Way
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Good news everyone! After a bunch of smaller adjustments, Lost Ember: Rekindled Edition is finally fully verified for Steam Deck. On the way we fixed a whole bunch of issues big and small. Here's some of them:Performance and stability optimizations, especially for low memory systemsSome collision issues in the levelA couple of visual glitches that had escaped us earlierAdjusted some audio levelsFixed videos for Steam DeckFixed some issue with setting savesFound some untranslated text stings and fixed thoseFixed some hiccups in menu navigationText scaling for smaller screens (and longer languages as well, some didn't want to fit in their assigned homes)Fixed a couple of hiccups with the photo modeAnd also a couple of things in the DLCPossibly some issues we can't remember atmCouple of things had to be adjusted for the physical release (for consoles) ːsteamhappyːwink wink check our social media posts or Discord for more info on that wink winkHumble reminder: If you haven't yet, please consider leaving one of those yummy reviews
스팀 공지2025-12-22
Santa brings fixes and improvements!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Ho ho ho! Just in time for the holidays we bring you a new patch that fixes various reported issues and brings some new options in case you get stuck. And of course we need to remind you all that Lost Ember does include a christmas mode that turns the world slightly more festive :)Here's the full list of changes:fixed a bug that could cause players to get stuck after viewing a memoryfixed a camera issue when moving through a cave or tunnel under a water bodyadded a "unstuck player" option to the ingame menuadded an additional achievement check when loading a game to unlock achievements that previously failed to registerimproved performance, especially for low and medium video settingsfixed an issue with external gamepads on SteamDeckfixed a crash that could sometimes happen when something triggered a save while still loading a levelfixed a crash that could happen on some systems on startup with incompatible display settingsfixed a bug that would cause the main menu to become unresponsive when returning to menu while saving was in progressreplaced some French textsimproved legibility of some texts on small screensThank you for reporting your issues and improvement ide
스팀 공지2025-12-04
Patch 1.0.6.1 fixes some DLSS/FSR support checks
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone! Another very small patch fixes some issues with detecting whether DLSS/FSR is supported in the current system. Those checks would sometimes fail even though they shouldn't have and are now more robust! And that's it, nothing too exciting happening :) Your moonies
스팀 공지2025-12-03
Patch 1.0.6 brings various smaller fixes
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Hi all! We just uploaded another patch with a couple of quick fixes for reported issues: - some translations in the legendary souls map lost their ID and weren't correctly shown - in some cases the game could be saved when at a location without escape. This should now lo longer happen - and if it still does the game will check the current location on load and transport the player to a valid location - music volume was reset for some tracks - the menu for collectibles of the main story is no longer accessible (or in case of legendary animals unlockable) from the legendary souls map to avoid confusion - the quest menu was not navigable by gamepad when opened from a quest notification - sliders in the menu can no longer reach negative values - increased default camera speed to more closely match original game Hope that solves most of your issues, but if not please continue to reach out and report anything you still encounter! Your moonies
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