2026-08-03
New Incremental Game and Better Regional Pricing!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello! Hope you're all doing well. Today, I'd like to announce that my latest incremental game has been released. Kin and Conquest:I also want to announce that I've updated the pricing model for Nomad Idle. It's come to my attention that I was using an old model that had very unfair pricing conversion in many countries. I've rectified this by making the price more balanced across the board, with many countries seeing a sharp drop in price.Thank you.
스팀 공지2025-04-13
Nomad Idle 1.1.1c
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
- Fixed: Adventurer's Evo A (Full Circle) was not properly destroying enemy projectiles. - Fixed: Equipment requiring Cloth was disproportionately high and many pieces of Equipment were deviated from their requirements starting at Tier 3 by mistake. You'll notice some Equipment now requires different things, but this is now more well-rounded as it should've always been. - Fixed: Activity Log shows incorrect level when the player levels up.
스팀 공지2025-04-10
Nomad Idle 1.1.1a
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
- Ghost Blade and Final Spark now earn more EXP depending on your current character level. - Fixed: Imp's Fireball would sometimes not travel. - Fixed: If you died when a skill is unable to be cast due to insufficient mana, the skill is never used again unless you replace it or change Areas. - Fixed: When looking at the Ascension tree, any new Ascension Points earned while looking at the screen would not be correctly given when Ascending.
스팀 공지