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We have released Qullusrent3 Ver.2.65a6. This update focuses on improving the overall quality of the DirectX 11 refined build, with multiple visual and gameplay enhancements across several maps.🔧 Scrap MapAll effects rebuilt from scratchSofter color balance for long puzzle sessionsAdded subtle physics-driven micro‑movement of scrap fragmentsAdjusted floating debris for more natural motion❄️ Snow MapImproved real-time snow accumulationEnhanced footprint persistenceAdjusted avalanche conditionsClearer movement feedback based on snow depth🪞 Mirror StageImproved reflection accuracyEnhanced character projection into mirror spaceRefined glossy “sweaty” surface shadingBetter multi-layer reflection blending🌍 Other ImprovementsMinor adjustments to all nine world-specific effectsOptimized rendering balance for the DirectX 11 buildGeneral bug fixes and stability improvementsWe will continue refining and expanding Qullusrent3. Thank you for your support and for playing!
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