2025-05-06
Update 1.4.1 - Major Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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We're thrilled to announce the latest update for our game, packed with exciting new features and improvements inspired by your valuable feedback. New Game Mode: Rescue Engage yourself in our brand-new PvE experience where you battle against AI opponents. Your mission objective is to rescue the hostage by disarming the bomb before the time runs out. We also added a dedicated leaderboard to track your Rescue mode performance. Some maps now feature procedural elements, ensuring every playthrough feels fresh and dynamic. {STEAM_CLAN_IMAGE}/44937688/0a077a30a7b5f77991ce530b8ae15bcacac6d7e2.gif Multi-Language Support Added support for multiple languages: English Deutsch 简体中文 Español Français Italiano Português (Brasileiro) 日本語 한국어 Русский Українська Polski čeština Türkçe Experimental Bodycam Effect We added an experimental bodycam-like post-processing visual effect that creates a more immersive first-person experience. NOTE: This effect can only be activated from the main menu. It may impact performance and might cause visual artifacts in some scenarios. {STEAM_CLAN_IMAGE}/44937688/d9ec77c41eec9b11f91524dcb94997a92617fef2.gif Bug fixes Fixed a bug where the HUD would not display upo
스팀 공지2025-04-04
Update 1.3.1 and Demo Shutdown
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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We are very excited to announce that Update 1.3.1 is now live for all players! Update 1.3.1 This update includes a brand new map. As requested by the community, the map is set in a modern environment - who wouldn't want to shoot metal in their brand-new home? Like every map, the zombie mode features modified lighting, so make sure to only enter equipped with a gun that has a flashlight attached. Additionally, this update includes some bug fixes - see the release notes below for details. Full Release Notes Added a new map available for all game modes Fixed a font issue in the leaderboard where some usernames were not displayed correctly Fixed a bug in the door system where doors became blocked if the player went through the exit first Fixed a bug that allowed players to kick doors without them opening Fixed an issue that caused the aim point of the weapon to be off-center in rare cases Demo Shutdown As mentioned in our previous post, the demo will be taken offline as of the time of this update. Managing two builds simultaneously consumes too many resources. The next major update will bring even more exciting content! Be sure to join our Discord to stay up-to-date with regular d
스팀 공지2025-03-11
Current State of the Game, Update 1.2.1, and Demo Shutdown
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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It's been almost a week since the game's launch, and we want to thank every single player for playing and sharing your experiences and feedback! We take feedback seriously and have already released two hotfixes shortly after release. Now, we're excited to introduce our first minor content update, which includes Steam Leaderboards. Update 1.2.1 With the release of version 1.2.1, there will be three global leaderboards. After each successful round in either Target Rush or Zombie Mode, your score will be submitted to the global leaderboard. However, only your top score will remain on the list. Target Rush Score: The total score of a full Target Rush run. For example, if you've played three levels, the sum of those levels scores will be submitted to the leaderboard. Zombie Mode Score: Calculated the same way as the Target Rush Score. Score Per Minute: This leaderboard introduces a time element. Your total score for the current run will be divided by the sum of the run time. Currently, difficulty only affects the points awarded for unlocking new weapons and maps (Easy 25% less, Hard 50% more points). This may change in the future to also impact leaderboards based on
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