2025-04-28
SurvivalScape Update & Sale
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello Survivors! {STEAM_CLAN_IMAGE}/44904393/51a2db8c62324794f8345668d12d356939750a49.png In celebration of the update, SurvivalScape is 50% off for the next 7-days. Updated Engine to Godot v4.4.1 Updated Steam API to v1.62 New Garden background to help with visibility Garden's Gorgon statues now shoots snakes instead of arrows Rogue Poison renamed to Glue Trap Health Potion off-screen marker is now static always facing up Updated UI elements with larger font sizes to be more readable Level up change increased Pause menu buttons increased
스팀 공지2025-01-18
Upgrade to Godot 4.3, 25% Off, and our Next Game
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello, Survivors! We’ve got some exciting news to share with you all today! First off, we’ve just released an engine update for SurvivalScape, bringing the game to Godot version 4.3! We are also officially announcing our next game, SurfsUp! SurfsUp is a high-speed, acrobatic platformer where you master surfing mechanics to glide through unique environments. Wishlist SurfsUp and register for the playtest today! To celebrate the announcement of SurfsUp, SurvivalScape is 25% off for one week! For more information on SurfsUp as well as playtest invites please join the Discord!
스팀 공지2024-08-04
New Abilities Update
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Hello Survivors! We are very excited to launch this new "abilities" update to SurvivalScape. Leaderboards will not be reset for this update while we collect data on how these new abilities change scoring. Patch Notes: Omniscient class has been added to the main game New hidden achievement Players now have a range indicator circle showing their lock-on range VSync option should no longer reset when opening the options menu Translations can now be overridden from the options menu Fixed an issue with some classes (Archer, Wizard, Druid) having higher default range than intended Fixed an issue with projectiles not firing in the weekly challenge Fixed a bug where Shuriken would crash the game Twitch integration now waits for streamer to choose level up New Abilities: There is a new targeting system, "close range/radius targeting." These abilities won't fire off until an enemy gets close within the radius (Banish, Quake, Smoke Bomb, Vine Whip) Global Abilities: New "global abilities" system, where all classes can use the ability. Bubble Shield is now a global ability available to all classes. Archer: Cluster Shot - An arrow fires into a cluster Knight:
스팀 공지2024-07-27
Patch Notes v1.0.955 - Leveling Rework
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello Survivors! We've made some major changes to how leveling works in SurvivalScape. Upgrades are no longer linear and the upgrade tiers are random. This is an experimental change while we further investigate how this affects scoring. Again, the weekly challenge mode has all RNG removed so each player has the same exact run. Patch Notes: Enemy projectile size increased Enemy projectiles now have variable speed Leveling Rework: 10% white upgrades removed Leveling tiers are now randomized and are no longer linear Stats and Cooldown upgrades will now show Pre->Post upgrade information This is to better explain the new upgrade system is additive and does not replace or lower your power. Fire Rate now shows as per second: Example: 0.67 -> 1.3/s Abilities now shows as seconds on cooldown: Example: 3->2.67s Scale now shows as size increase Example: 1.0 -> 1.35x Tier's renamed: Tier-2 (green) is now Uncommon Tier-3 (blue) is now Rare Tier-4 (purple) is now Epic Tier-5 (gold) is now Legendary Bubble Shield rework: Bubble Shield cooldown from 20->15s Breaking bubble shield no longer removes Flawless Bubble Shield now creates an iframe when breaking Rewrote ability
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