2026-02-06
Dev Diary #7 - New material system, sugarcane and crates
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Hi everyone,I hope you're all doing well. Over the holidays we've still been working a lot on the new engine but it's still taking longer than expected. In this post I'll show some more stuff that will be included in the 0.9.0 update.SugarcaneYou can find these in the wetland biome. They will spread over time, allowing you to also create large artificial sugarcane plantations. They will drop sugarcane stalks that can be used to either plant more sugarcane or for crafting sugarcane syrup. This sugarcane syrup can then be cooked together with slaked lime to make sugar. The sugar can currently only be used to make sugar biscuits which give workers a small mood boost & saturation but I have more mechanics in mind for the feature that also allow mixing drugs with some sugar products.Please ignore some of the debug highlighting boxes (they will not be visible in-game)New Material SystemMany items and structures now exist in many different material combinations! For example, you can craft an axe with a tropical wood handle and a head made from any kind of metal (steel, copper, iron, titanium, etc.). Different materials will have different effects depending on the p
스팀 공지2025-11-25
Dev Diary #6 - Other criminal organizations & territorial control
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Hi everyone,This is the first post about the 0.11 update. Most of these things are still in the early design phase so expect that some of it may still change during implementation.The new engine is still not finished but we're still working hard on it. I've started also learning C programming myself to help out even though I did not intend on doing so initially. We also might already release the new engine version on the beta branch once all the functional parts are working (so there won't be any lighting, particles and some missing QoL & instructional stuff). Then, once it is in a polished state we'll officially replace the old engine version.Other criminal organizations (factions)In the past, there were only two factions - the police and you. With the 0.11 update we're also adding other criminal organizations. Each faction has a node as their headquarters (except police), which can move to another if they no longer control it. A faction will dissolve if it no longer controls any nodes. All factions have a relations level with each other. Factions that have positive relations will not try to operate in each others controlled territory while negative re
스팀 공지2025-11-23
0.8.5.3 - Hotfix #12
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Hi everyone, just a small bugfix update. Sorry for the silence the last two weeks on here - I've started to try helping out on the programming for the new engine. I'm probably going to release another dev diary tomorrow. 0.8.5.3 Changelog Fixed - Fixed crash when harvesting crop on deplowed land - Fixed crash sometimes occuring when trying to craft drug bricks
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