2025-10-07
Security Advisory (patch 1.28)
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Gang Beasts patch 1.28 comes out today for currently supported platforms. The 1.28 patch addresses a recently disclosed security vulnerability that can compromise the security of games made with specific versions of the Unity editor. Unity has published resources for patching versions of the Unity editor with this vulnerability (this includes Unity 2021.3.33f1, the build of Unity that Gang Beasts patch 1.27 was made with).To remove the potential for this vulnerability to be exploited it is important to delete older versions of Gang Beasts and install patch 1.28 as soon as you can.Gang Beasts 1.28 also makes back-flipping less difficult compared with patch 1.27.The 1.28 release does not include new stages or costumes or other content and modifications but we plan to give more information on development this month.The key modifications and fixes made in the 1.28 build are:implemented patch for Unity security vulnerabilitymodified character physics to make backflips less difficult
스팀 공지2025-08-12
Improved Glass Destruction (Update 1.27)
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Gang Beasts update 1.27 releases today on all supported platforms. This patch focuses on bug fixes with some limited aesthetic improvements, as well as a number of background modifications needed for subsequent updates, including planned support for crossplay. The glass has been cleaned and polished to make it shinier, fixing a number of glaring issues with the glass fracture system. The key modifications and fixes made in the 1.27 build are: StagesFixed an issue with character walk cycles when lifting objects/characters on stairsFixed glass fragments blurring on LighthouseFixed some colliders on Chute to make sausages fall as expectedFixed some stability issues with bricks on GirdersModified camera on Subway (to constrain camera movement within set bounds)Modified shipping container to stop them from detaching prematurely on ContainersOptimised the glass fragmentation system CostumeFixed an issue with costume buoyancy for kigurumisFixed an issue with crane geometry that made characters jitter when close to the crane armFixed an issue with the welders mask visor separating aggressivelyFixed clipping issues on the tank top costume partFixed erratic fez behaviour when interacting wit
스팀 공지2025-02-12
Construction Site Clean Up (Update 1.26)
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{STEAM_CLAN_IMAGE}/6697542/fb4c85d56bea44923534ac2a833ba38b9b3f30d0.png Gang Beasts Update 1.26 is releasing today for all currently supported platforms. This update focuses on bug fixes, and has no new content. The key modifications and fixes made in the 1.26 build are: General Fixed an issue with audio levels on the menu screen Fixed an issue with confetti not triggering in the Waves mode Fixed an issue with controller haptics not triggering in online game sessions Fixed an issue with enemies only targeting other enemies in Waves Fixed an issue with enemy names showing when player characters are eliminated in Waves Fixed an issue with the eyes of concussed and idle player characters not closing in online game sessions Fixed an issue with the 'Special Delivery' achievement/trophy unlocking in error Costumes Fixed an issue where some costume parts made characters spawn and ignore input or have no player colours or costumes Fixed an issue with some costume parts sticking in the crane operator's seat on Crane Fixed an issue with the welding mask costume part demonstrating erratic physics on Grind Stages Added more kill volumes to the Trawler stage Fixed an exploit allo
스팀 공지2024-11-20
Masterfully silly brawler Gang Beasts gets surprise update with driveable cranes and Hitchcockian bird attacks
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Gang Beasts is one of the games I think of when I recall the golden days of video game expos, before Covid rolled up and nuked the business model. It casts you as one of several jellybaby pugilists, fighting for dominance over such locations as Ferris wheels and the tops of speeding vans. All of the characters are 1) seemingly drunk, and 2) subject to real-time physics. Your abilities consist of 1) punching, headbutting or kicking people, perhaps knocking them out for a few seconds, and 2) grabbing people and things and either hoisting them skyward like a wrestler, or hoisting yourself skyward like a toddler climbing onto Mummy's head. The only way of defeating people is to hurl them off-map. Read more
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