2026-06-22
Price Drop & ClickCrafter Announcement!
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Hi everyone! We're excited to announce that onewinter games' newest project has been listed on Steam! To celebrate, we're permanently lowering the price of Terrorformer TD in most markets by around 30%, as well as giving a one-day discount of 35% on top of that! Check out ClickCrafter below, and Wishlist and Follow to be notified when more information about the game is released!ClickCrafter is a cozy, incremental building / exploration game where the player has must embark upon a journey of introspection and discovery in order to regain their physical form and escape the mysterious island where they have been trapped.You awaken upon secluded shores, not entirely yourself. The island, alive with an ancient magic, has stripped away your physical form as it guards its profound secrets. Guided by the spirit of the island itself, you must learn to manipulate its abundant Mana and shape its raw power into the tools of your own restoration. As you delve deeper into its mysteries, you'll ponder: Is the island truly acting as a benevolent guide, or is it influencing your path for reasons yet unknown?ClickCrafter invites you into a world where every action is a step towar
스팀 공지2024-12-18
Patch 1.2 & Steam Winter Sale!
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Happy Holidays! Right in time for the Steam Winter Sale, Terrorformer TD version 1.2 is here! Enjoy additional QoL changes, unlock & upgrade spells in-game, and try out the reworked progression system (with over 350 starting perks to unlock!) -- all at a reduced price for the next 2 weeks. {STEAM_CLAN_IMAGE}/44888683/ae93c9efb64396a77d4b724a390bcb8caf02817d.gif Thanks to everyone who has supported the game so far -- see you in the new year! Patch 1.2: Steam Winter Sale 2024 Edition This map replaces the existing progression system and global unlocks with a new tiered progression system, using a new currency earned with each player level up. Spells can also be unlocked and upgraded within a game now. Bugfixes Ensure player can't continue buying card packs in the store if there are no available cards to draw Bugfix for some game saves not being able to load due to a JSON error Fix Level delta in Tower/Spell preview window not having enough display space Ensure tooltips show on locked New Game choices and explain unlock conditions Fix some mis-matched home tower parts' effects Gameplay & Balance Changes Simplify unlock conditions for all Home Tower Parts to be based
스팀 공지2024-11-27
Patch 1.1 and Price Drop!
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Terrorformer TD's second post-release patch is here, bringing new features like a map editor, Steam workshop support, the choice between roguelike or standard progression, and a realtime mode! The price has also been decreased by about 20% in most markets -- add the current 20% discount for Steam's August Sale and Terrorformer TD is bringing you even more features for less! Stay tuned for more information on Terrorformer TD's next patch, which should further enhance the map editor and add support for new map scenarios with custom win conditions. Patch 1.1: Steam Autumn Sale 2024 Edition This patch adds a map editor, Steam workshop support, roguelike / standard progression choice, and a realtime mode -- plus bugfixes, QoL additions, and UI improvements. Bugfixes Fix visual bug when Shifting Spawner with timescale 0 Fix bug where some achievements would not save if the player exited directly from Game Over Fix bug where game would think extra modal windows were open, preventing dialog boxes from being closes Ensure projectiles, gamefx and spells are properly recycled after game over Localize some missed strings throughout the game Add modal confirmation dialog during k
스팀 공지2024-10-17
1.04 Patch Notes & 2024 Roadmap
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Thanks to everyone who has bought and supported Terrorformer TD since it came out last month! We are excited to share the first planned update with the world, which patches both the Demo and Full Game to the same version (1.044). As mentioned in the last post, this patch mostly addresses the game's terraforming system and map generation algorithms, with a focus on increasing variety across game sessions and overall replayability. {STEAM_CLAN_IMAGE}/44888683/4daafc730e7e8206d623a9c72596243c98b176df.gif Map erosion and growth has been greatly increased, with the battlefield changing more drastically from round-to-round and after each ring of spawn tiles has been closed. Players must now purchase packs of terraforming actions at the Science Shop like any other upgrade or tower unlock; terraforming actions each have their own currency and no longer spend from a common pool of Map Points. {STEAM_CLAN_IMAGE}/44888683/f82a9ed1376d8629f2d5ab09e01c37ec842f70e0.gif 1.4 Changelog: Gameplay & Balance Changes: Excavate can remove Blocker tiles now Player can no longer Seal Spawn Tiles; instead they have a chance to Seal after each round (the higher the Terror level, the greater the cha
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