2025-12-01
Bad 2 Bad: Apocalypse Major Content Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Bad 2 Bad: Apocalypse Major Content Update Added Extermination Missions (Available via the Operations Helicopter)Added Throwable Weapon Skin SystemAdded 4 New Throwable Weapon Skins (Craftable via Crafting)Added Growth Support Supply System (Obtainable from Bunny)Added Leader SkillsAdded Formation Preset Feature (Added to the Squad UI)Added Mountable Hunter (Obtainable in Olympus)Added Damien (Obtainable via Growth Support Supplies)Added Stage 2 Storage Upgrade and Expansion (No visual changes to exterior)Added Training Room (Located at the Base Camp Runway) Increased Material Collection rewards for Standby Personnel by 30%Increased Item Drop rewards for Normal Monsters by 40%Increased rewards for Outdoor Collectible Objects by 40%Decreased HP of all monsters by 20%Improved World Mission rewardsIncreased Elite Monster rewards by 33%Reduced Goliath repair costs by 50%Increased Food Storage capacityIncreased Tactical Weapon charge limits (Attack Helicopter: Max 4, Self-Propelled Artillery: Max 5) Modified Inventory Slots so they do not decrease when Durability reaches 0 Fixed UI bugs occurring during Storage Expansion and UpgradesFixed UI bugs occurring during Equipment EnhancementFi
스팀 공지2024-12-11
"Bad 2 Bad: Apocalypse" Update - 3
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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"Bad 2 Bad: Apocalypse" Update - 3 Added information (location details) sales at Bunny Shop (Comrade, Tactical Weapon, EB Core Material, Bigfoot Core Material, Equipment Core Material, EB Remains, Bigfoot Remains, Hard Case Remains, Special Fishing Spot, Citadel Special Fishing Spot) Enhanced visual representation and added firearm accessories for weapons equipped by enemy characters. Increased rewards for APEX supply drops. Increased rewards for boss-level monsters. Improved rewards from indoor collectible objects. Increased rewards from Olympus monsters. Storage expansion balance adjusted (Level 6: 140 → 190). Increased dismantling results for 5th-generation grenade launchers. Added an option to separate shooting and interaction keys (Interaction: F key). Changed dismount/interruption key from F to Z. Helicopter landing zones now displayed above black fog. Added a feature to remove all weapon Remodelling Components at once. Improved oversized icons for enemies and collectible objects in indoor maps. Bonus values now displayed in resource collection UI for standby personnel. Adjusted indoor BGM volume to lower when no monsters are present. Fixed a bug where refrigerators
스팀 공지2024-11-28
"Bad 2 Bad: Apocalypse" Update - 2
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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"Bad 2 Bad: Apocalypse" Update - 2 Warehouse, Bed, and Shooting Range upgrades added up to level 6. Maximum character level increased to 60. Certain character skill max levels expanded. New wandering merchant for TL circuit board exchange (appears after repairing the space shuttle). Adjusted health balance for monsters above level 6 (20% reduction at level 10). Reduced defense stats for some APEX and TL monsters. Emergency exits added to all 2nd and 3rd-floor buildings. DLC characters now placed on the runway and space shuttle. Added batch destruction functionality. Added keyboard controls (keys 1, 2, 3, 4) for character tabs in the bag and skill UI. Battle armor information added to the full map (only shows repaired units). Weather information key added to World Mission and Challenge Mode UI. Adjusted Goliath UI tab order (boarding tab now always appears first). Added exception handling for cases where operations missions were not received due to unconfirmed communications. Fixed a bug where a level 5 evolved Walker would emerge from a level 12 Wilder egg. Resolved an issue where the emergency exit popup would reappear even after exiting. Fixed a bug where disassembling
스팀 공지2024-11-13
"Bad 2 Bad: Apocalypse" Update - 1
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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"Bad 2 Bad: Apocalypse" Update - 1 Bunny added Squad Leader gunfire vibration added (+ ON/OFF option) Quality enhancement general materials decreased by 25% Item rewards for all level Walker, Runner, and Blaster increased by approximately 20% Item rewards for all level Trigger and Moss increased by 50% Increased drop rates for materials and recovery items for level 1–2 monsters Adjusted low-grade bullet jam rate (1.5% -> 1%) Increased drop quantity of common bullets by 100% Adjusted bullet crafting quantity (common bullets +100%, shock and penetrative bullets +50%) Increased purchase limit and reduced gem consumption for Bunny Reduced purchase price and increased purchase limit for general materials in Bunny Reduced material prices sold by the Wandering Merchant by 33% Simplified 100% completion condition for Wilder Queen area Adjusted TL circuit board requirement for space shuttle repair cost (1500 -> 800) Added emergency exits in large buildings (additional exits planned for 2- and 3-floor buildings) Revised map colors for large buildings (adjusted visibility in underground) Added clear indicators on the full map for large buildings Added check marks on directiona
스팀 공지