2026-02-26
☁️ Have you checked out Cloudscrapers yet? ☁️
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Ready to scrape some clouds?If you enjoyed the airy, serene atmosphere of Tobla’s early levels, you might feel right at home in our newest project.We’re currently developing Cloudscrapers, a relaxing strategy game where you build towers into the sky, solve Tetris-like construction quests, upgrade your tools, and uncover the mysteries hidden in the clouds.For Steam Next Fest, we just released a major language update for the demo — so if this sounds like your kind of game, now’s a great time to jump in and try it.
스팀 공지2024-10-29
Tobla Launches on Nintendo Switch – Coming November 4th! 🎉
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey, puzzle fans! 🧩 We're thrilled to announce that Tobla - Divine Path is making its way to the Nintendo Switch™ on November 4th! ✨ Now, you can tackle Tobla’s intricate and challenging puzzles on the go. With this release, we're excited to introduce the game to an even broader audience. If you haven’t had a chance to dive into the game yet—or if you know a friend with a Nintendo Switch™ who loves a good puzzle challenge—this is the perfect time to check it out! {STEAM_CLAN_IMAGE}/44776779/b113f67a7224c203404cabe756c1ca796bbcc14e.png
스팀 공지2024-05-08
Release Insights
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Today we would like to share some insights into the launch of A Divine Guide To Puzzle Solving and explain our next steps with the game. Reviews & Sales The game has been out for just over a month now. We have received 93 user reviews in the first few weeks, with 95% of them being positive - this leaves us speechless! We would like to thank you all from the bottom of our hearts for the great reception of our game. Getting a 'Very Positive' rating so quickly was a special achievement for us. As far as sales go, we have sold almost 800 copies so far. We know these numbers are not much compared to the biggest of the genre out there, but as a small team with no marketing budget and this being our first self-published game, we are still proud of them. In short, it was a solid launch and we are happy with how it went! What's next? We've received a lot of feedback about the fact that the game only has two languages (German/English), so that's an area we want to improve next. Our goal is to add more languages so that more people around the world can enjoy our divine puzzle journey. What languages are most important to you in a game? Let us know in this little p
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