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Hey Survivors,Bringing you another small update with fixes and QoL additions.Changelog:Fixed boats getting stuck with high priority GatherablesAdd ignore mark priority for pushers so they can push things that are not marked - fixes Pushers not pushing floating rocketsAdd reverse path node connections where entrances are - fixes entrances becoming one-way in rare casesAllow Building any blueprint in sandboxAdd Boats to the resource buildings list UIBoats are considered circles (as opposed to squares) when generating sailable area - makes boat passages between diagonal walls consistentDon't show explode resource bubbles on explosives that player can't detonateFix Stuck building event - no more targeting itselfFix incorrect physics stress outcomes while building by not overestimating connection strengthsUpdate translationsPlease, keep reporting bugs via the in-game tool or by posting on our Discord!PLAY ALL WILL FALL
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