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Hello everyone!Based on community feedback, we’re introducing Endless Mode to Stoneguard with this update. This new mode is for players who want to push their settlement beyond the standard campaign, face increasingly relentless nights, and see just how long their Lifestone can survive.A Fight Without EndEndless Mode will use a random enemy spawn system built around an incrementing point value, following the same escalating rhythm as Stoneguard’s six-day boss cycles. As the nights continue, the threats will grow stronger, more varied, and more demanding, requiring you to constantly adapt your defenses, resources, and battle plans.On later nights, enemies will arrive in multiple waves spaced roughly 60 seconds apart. Holding the first attack will not mean the danger has passed. You'll need to repair breaches, reposition defenders, and prepare for the next push before it reaches the Lifestone.Choose Your ChallengeYou’ll be able to select Endless Mode from the start of a new game. For players who complete the regular campaign first, there will also be a new option to transition to Endless Mode after finishing night 12.Once you start or transition into Endless Mode, that save will
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