2025-06-06
30,000 Copies Sold!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone, we're glad to announce Thought Experiment Simulator just achieved another milestone! The game now has surpassed 30,000 copies sold, we wouldn't be here without the support from you.To celebrate, the game is currently available at a 30% discount - a historical price since launch. Feel free to wishlist it to stay updated on the latest news!
스팀 공지2024-08-02
10k Copies Sold! Experience Improvement & Future Plans
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi Players, It's been a week and a half, and I'm thrilled to announce that Thought Experiment Simulator has sold over 10,000 copies! WOOHOO! This is my first published game on Steam, and I’m both happy and surprised to have reached this milestone. {STEAM_CLAN_IMAGE}/44758437/0f0b2f324c4e0fd3901471d18529c3b8d27d3b35.png I’ve also updated the game to Version 1.0.08, addressing an issue that many players pointed out: In the Buridan’s Ass level, there was a mandatory rating section where you had to give a 10 score. Many players found this design frustrating, so I’ve improved the experience in this part. To see exactly what’s changed, you can check it out in the game. {STEAM_CLAN_IMAGE}/44758437/9a3c45b10a7ebc83a0803e10880e0d8ba4448a93.png Looking ahead, here’s some information about my future plans for this game. In a previous bug fix update, I mentioned that I would add new content. However, at this moment, I will prioritize my next project because I have some exciting ideas that I’m eager to share with you. I will spend about a month on the preproduction of this new project and announce its Steam page soon after. Once that’s done, I’ll work on a major content update for Tho
스팀 공지2024-07-24
Cloud Save & Minor Bug Fixes (V1.0.07)
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi players, I've updated the game again with some minor fixes, and it's now version 1.0.07. 1. Cloud Save Support: Cloud Save is now available. Although I configured it before the game's launch, Steam's system forces to default it to "dev only" if the game isn't released, and it must be manually changed for public use. I forgot to do this when the game launched, but it’s now enabled. 2. Skippable Narrator Lines: The narrator's "question" lines in the Famous Violinist level are now skippable. I understand many of you replay this level for achievement hunting, and listening to the same questions repeatedly can be annoying. Now, you can skip them. 3. Mac Version Update: The Mac version is now up to date with the Windows version. In the previous update, I mentioned needing to borrow a Mac to export the game, which caused a delay. I've now done that, and the Mac version is current. Lastly, I'll be adding more good stuff to the game based on player feedback and will likely update the game in a couple of days. Thank you for your support! Loqi Creator of Thought Experiment Simulator
스팀 공지2024-07-23
発売日の問題の修正 (V1.0.06)
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone, I'm the creator of this game, and I want to extend my heartfelt thanks for purchasing it. Even though it's just the first day of release, your positive feedback has made me incredibly happy. I'm pleased to announce that I've addressed two issues in the game and have updated it to Version 1.0.06: 1. Challenge Mode Difficulty: Many players found the Challenge Mode too difficult. To improve this, I've made a couple of adjustments: Now, when you win a level, you will regain one heart. Previously, you would lose a heart when losing a level and gain nothing upon winning. The last 6 levels used to be at double speed, which was too challenging for some players. I've now reduced this to only the last 3 levels being at double speed. Mac version will be updated a few hours later, because I need to borrow a Mac to export the game. 2. "Backstage" Achievement Description: The description for the "Backstage" achievement was somewhat misleading, causing some players to think they needed to buy the OST to unlock it. This is not the case. You can unlock it during the Famous Violinist level. However, if you choose to purchase the OST, it
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