2026-08-21
Small Patches 1.4.5 and 1.4.6: Crash fixes for RTX 5000s mobile GPUs
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Panicore Release Version 1.4.6 Changes: Frame Generation now turns itself off after a crash at any point, not only a crash during startup, so the game comes back working on the very next launch Panicore Release Version 1.4.5 Changes: Updated NVIDIA DLSS and Frame Generation to a newer version Frame Generation now turns itself off for one launch if the game crashed on the previous one, so a crash while starting up can no longer repeat foreverBugfixes: Addressed the game failing to start on some NVIDIA laptop graphics cards, where Frame Generation could crash it before the main menu appeared and leave no way to switch it off
스팀 공지2026-08-18
Major Update 1.4 – New Entity AI, New Voice Chat & a lot more
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(I tried keeping it short I swear)Heyho PANICORE enjoyers! 📢1.4 is live. This is the biggest update we've ever pushed, and most of it went into the two things you've complained about the longest: the entity AI and the voice chat. Both were rewritten from scratch, not patched. With this update, we're preparing things for two more planned major updates.The highlights:New entity AI. Rewritten from scratch. The entities behave sharper and far more consistent: better at reading their surroundings, better at staying on you, and each with its own way of perceiving the world. Every difficulty step now hits harderNew voice chat. Teammates sound muffled through walls, carry around corners and pick up reverb in large rooms. This is our take at making the voice chat sound as realistic as it can. Half the bandwidth, and it holds together on a bad connectionWalkie talkies. Transmit every voice around them to anyone on the same channel. Entities hear them too, so a radio in your pocket is a liability and one on the floor is a decoy, but only once. After an entity checks it and finds nobody, that radio never fools it againThe PANIC-meter. Your character's panic is now visible a
스팀 공지2026-08-02
New Entity AI, New Voice Chat, Walkie Talkies in Public Beta
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Heyho PANICORE enjoyers! This year didn't have a lot going on in terms of updates, but the upcoming months will change that a lot!We're starting today with the new entity AI and the new voice chat system being available in the public beta. Both of them ended up being full rewrites instead of just patches. That alone took us months while working on the new map as well (which will also feature new mechanics).Please feel free to keep reporting bugs, we've been trying to tackle the most common problems and fix them with this update and if there is more to fix, we will fix it. Of course this version will make its way to the main branch after 1-2 weeks.How to join the beta: Steam Library → right click PANICORE → Properties → Betas → select "beta" from the dropdown. No password needed. Steam will download the update by itself.We're especially curious about the voice acoustics. We're still mind-blown by how those turned out c: ❤️ Aside from the new map and the upcoming console release, there's even more exciting news to come. Be ready, the rest of the year will be wild for PANICORE!Full Patch Notes of beta version 1.4:AdditionsAdded realistic voice a
스팀 공지2026-06-27
Summer Plans
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Hey PANICORE enjoyers! First of all thank you for the interest you're showing during the summer sale, we're really happy to see PANICORE still has a name in the indie horror game genre, it means a lot c: ❤️ We wanted to let you know about upcoming updates during the summer months which will include the previously mentioned new map. However, before releasing the map, we wanted to take care of the main complaints of our playerbase: entity AI and Voice Chat; so we're taking our time to improve both. Our plan is to do this in two update phases:Mid to End of July: Patch in the improved voice chat and entity AIMid of August: Update to major version 1.4 including the upcoming mapThis being said you can expect the following additions and changes in the beta version for public testing very soon. We're especially excited to hear your thoughts on the new voice chat acoustics, because we are mind-blown of how good it turned out!(Note to self: learn how to keep things short)Additions:Added realistic voice acoustics: teammates now sound muffled through walls, carry around corners and pick up reverb in large roomsAdded a walkie talkie item that transmits all voices around it t
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