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Patch 1.0 for Metro Awakening is live! This update delivers a range of improvements across all platforms, addressing gameplay, audio, and visual issues to enhance your experience. Read the Steam patch notes below. Thank you for your continued support! If you encounter any problems or have feedback, please contact our player support team here: All Platforms Fixes & Tweaks Global issues ● Fixed floating ammo in lockers & boxes ● Fixed enemies still moving & making sounds after being killed ● Fixed out-of-bounds overlay triggering in places where it shouldn’t ● Added option in the menu to enable/disable inventory haptics ● Fixed instances of assets popping in/out in several chapters ● Fixed light bloom disappearing from specific distances & angles ● Reduced jitter on menu & intro texts ● Made melee takedowns slightly more lenient by allowing larger hit area ● Fixed gunshots sometimes having inverse spatialisation ● Fixed inventory rustle sfx sometimes having inverse spatialisation ● Fixed postcards outlines sometimes still being visible after pickup ● Fixed texture on bullets in magazines sometimes appearing incorrectly ● Fixed hand being offset when holding a gas
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