2026-01-23
Achievements and Game Patch
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone, this patch adds 46 new achievements as well as other fixes and improvements. Development is ongoing as we continue working on the game alongside our full-time jobs. Thank you for your patience and support!Version 1.0.3 HotfixFixed tutorial not launching for new playersVersion 1.0.2Added 46 new achievementsFixed a visual glitch that occurred when rats and moths respawnImplemented multiple network performance improvementsVersion 1.0.1 (Previously unpublished notes)Fixed multiple locations where players could get stuck in the WarehouseFixed an issue that prevented players from healing properlyIncreased XP iteration speed when showing game resultsUpdated Episode Three selection UI to reveal the antagonist’s name (Episode still in development)Optimized network usage
스팀 공지2024-12-05
Major Content Update - Willie's Rage
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hi everyone, We appreciate the feedback from our initial launch - we have taken your suggestions and criticisms and have applied them directly into a brand new major content update that is now live! PATCH NOTES WILLIE Rage - Throughout the contract, Willie has a chance of entering an enraged state, making him impervious to all damage. Players must quickly find a place to hide during this to avoid their demise Sneak - Willie has a newly added sneak capability, in which he will slowly attempt to creep up on players who aren't paying attention to their surroundings. This new behavior is intended to increase Willie's creepiness factor as his presence is less predictably noticeable In general, there is an increased involvement of Willie throughout the contract and a higher resistance to damage, making him more persistent in his pursuit of players {STEAM_CLAN_IMAGE}/44814956/cc805ba5f07a9f9a9a23eef978f7f67999b3fa39.png PLAYER MECHANICS Hiding - Throughout the Dry Dock Warehouse map, there are lockers than players can enter to become hidden, keeping you safe from AI. It's imperative to find a spot to hide during Willie's enraged state Players can now pick up both a whe
스팀 공지2024-11-16
Day 1 Patches & Next Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone! Thank you to those who have played and provided your thoughts on the game's current state. Day 1 Patches We've just pushed a hotfix with the following updates: Changing regions while in the lobby will now properly update the list of rooms Implemented a possible solution for game crashing during Episode Two's closing cutscene Improved Mothman's attack logic, which had an issue that could result in him insta-killing people without even landing first Fixed a UI issue with a customization arrow re-appearing Next Update With your feedback in mind, we have some major changes underway that will address a lot of the frustrations and enhance solo play as well as multiplayer. Some of the changes will include: The ability to carry more than just one primary objective item (i.e. fuse + wheel valve) A handheld map that can be referenced at any time (with some limitations) A more consolidated (less maze-like) warehouse for Episode One Actually unique rooms in the warehouse for easier distinction Significantly improved key spawn logic to avoid frustratingly long searches Several adjustments/scaling to solo play to remove redundancies and back-and-forth trips Pest
스팀 공지