2026-06-25
Update 0.2.5694
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
This update improves ability drop behavior for fully progressed characters and fixes two gameplay issues affecting stuns and gathering loot movement. Features Ability Drop Improvements Added a 15% chance for already learned abilities to drop again, allowing players to keep progressing ability perks. Abilities will no longer drop once all of their perks have been fully learned. Bug Fixes Fixed an issue where applying two stuns in quick succession could leave a character permanently stunned. Fixed mining and herb loot so it now flies toward the player after dropping.
스팀 공지2026-05-28
Update 0.2.5681
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
This update introduces six new Whirlwind ability perks, brings balance adjustments to sword-wielding zombie enemies and weapon traps, and fixes a client disconnect triggered by weapon unequipping. Bug Fixes Fixed an issue where unequipping a weapon could sometimes cause a client disconnect. Features Whirlwind Perks Six new perks are now available for the Whirlwind ability: Repulsion Ring — Instead of pulling enemies inward, each tick pushes enemies outward from the center. Ring of Steel — Whirlwind no longer hits near the caster; it only damages enemies on the outer edge of the radius. Execution Spiral — Whirlwind deals only 10% of normal tick damage to healthy enemies until they drop below 50% HP, then deals 3× tick damage. Sanctuary Spin — Heals allies while active for the same amount as the tick damage. If Execution Spiral is active, the same threshold logic also applies to the healing behavior. Bone Breaker — Every 3rd tick, enemies inside Whirlwind are briefly stunned for 0.5 seconds. Countercurrent — Enemies performing melee attacks inside Whirlwind deflect those attacks back to themselves. Balance Changes Reduced the Whirlwind ability radius of sword-wielding zombie enemies
스팀 공지