2025-05-15
Stray Path v1.1.01 Update + Camp Yog Sale!
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Thanks to your continued support and valuable feedback, we're bringing you a new content update for Stray Path! We are committed to continuously improving the game based on your input and making it the best experience possible. 🧑🍳 New Character: Chef joins the battle! Cook up more than just meals - the Chef brings fresh strategies and victory opportunities to every run! {STEAM_CLAN_IMAGE}/44654975/1d9f53ee117353bf47311624fcd7c8a24ba49aac.png 🌟New Features Added character talent system. Added armor mechanism. Added new character: Chef. Added new badge: Chaser - Elite enemies will continuously chase the player in the game. Added Nightmare Difficulty - New enemies will spawn in this mode. Added new relics. Added new achievements. 🛠️ Optimization Adjusted effects and values of some relics for better balancing. Optimized resource distribution across rooms and adjusted the ratio of piercing-attack enemies in each stage. Modified effects of some cards. Added right-click functionality settings, allowing players to choose between dragging or discarding targets. Improved translations for some languages: English, Korean, and Russian. Enhanced in-game tooltips and hints. Fixed various bu
스팀 공지2025-02-19
Patch v1.0.11
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Added a potential damage hint feature: when hovering over an enemy, a flashing hint will show the possible damage that may be triggered in the next attack round (enabled by default, can be turned off in settings). Reduced the damage of Mummy and Parasitic Cube abilities, and modified the abilities of the Ruins Guardian enemy. Fixed an issue where the Toad Relic could be transformed.
스팀 공지2025-02-09
V1.0.07 Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Dear Players Thank you all for your support and valuable feedback! As an independent developer, I will continue to update and improve the game, working hard to resolve any issues you encounter. Feel free to join the community and communicate with me directly—it helps me understand and address your feedback more quickly and effectively. Update Details: Bug Fixes: Fixed an issue where the achievement "Have 5 poisoned enemies present at the same time" could not be triggered. Corrected the description of the enemy's Armor ability: Any damage taken will be capped at 15 instead of 10. Fixed an issue where attacks achieved through Rage did not count towards the "Reach 100 Attack in the game" achievement. Fixed an issue where killing all enemies in the same stage was being counted multiple times. Fixed a bug where the boss room in stage 3 would sometimes fail to spawn monsters. Fixed an issue where the Ninja Dummy would display "-1" in the slots after using up. Fixed an issue where the achievement "Complete a stage without taking any damage" was being unlocked incorrectly. Fixed the sequence of the Cave Boss's Parasitic Eye ability and atta
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