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Zankoi's Chronicles

액션 · 캐주얼 · 인디 · 한글 지원 · 2026년 8월 14일
스팀에서 보기
80% 할인 중
과거 할인 이력이 부족해 최저가인지는 판단하지 않습니다.
정가12,500원
할인-80%−10,000원
최종2,500원
할인 종료까지 0일 2026.10.08
우리가 본 최대 할인-80%관측 1회
추세 판단 보류 최근 6개월 리뷰가 1개뿐이라 추세를 말하기 어려워요. 전체로는 100.0%예요.

스팀덱 주변기기세일 때 산 게임, 누워서 하려면

할인 내역이 게임이 언제 얼마에 걸렸나

기간할인율그때 가격 / 정가
2026.10.06 ~ 2026.10.08-80%2,500원12,500원역대 최대진행 중관측

과거 가격 이력(IsThereAnyDeal)을 아직 못 붙여서, 지금 보이는 건 우리가 매일 직접 관측해 쌓은 분량입니다. 날마다 늘어납니다.

다음 기회

  1. 오늘2026.10.08
  2. 규칙상 해금2026.11.07할인 종료 +30일 · 그 전엔 다시 할인할 수 없습니다
  3. 겨울 세일2026.12.17 (D-70)시즌세일 · 30일 쿨다운 면제

게임패드컨트롤러 지원 게임을 키보드로 하고 계신가요

어떤 게임인가

Zankoi's Chronicles is a unique roguelike action deckbuilding game that blends real-time 1v1 combat with strategic card play. Build your deck, customize your abilities, and unleash devastating combos to overcome powerful foes.

As the Zankoi, you are both a weapon and a mystery—a Soulforged war puppet bound by the Archmage's will. Fight through the Zankoi's fragmented memories, where friend and foe alike stand in your path. Each victory weakens the Archmage's control, bringing you closer to breaking the chains that bind your soul. Awaken the true Zankoi, reclaim your freedom, and stand against the invading Zankoi army before the city falls.



Each action will be represent by a card! Your attacks, your defense move and even your dodge!
Customize your deck with different attacks, defenses, and abilities to create your own fighting style!

Every successful hit builds up your Poise Bar.

이 게임의 숨은 것전체 51개 · 조건 비공개 5개 · 전 세계 달성률 낮은 순

1.9%Master StrategistHave 20 Traps active simultaneously in a single battle.
1.9%One Trick PonyDefeat the final Boss with only one Fighting Move equipped.
3.8%GamblerLose all Coins three times in a row during a single run.
3.8%Gravity MasterDefeat an enemy with Gravity.
3.8%Legacy깨기 전엔 조건을 안 알려주는 도전과제
3.8%Spear MasterClear the game on max difficulty with Spear techniques without losing.

희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.

최근 업데이트한글 요약 · 원문은 접어뒀습니다

2026-09-30
Update for Autumn Sales! 80% off!

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Stance Integration Update Hey everyone! Long time no see! We're slashing prices to the bone for coming Autumn Sales ! —why not hop in and give it a try?? Here's what's in this update:\ Stance Integration"Counter Stance", "Shielding Stance", "Evasion Stance", and "Aiming" are now unified under the "Stance" category, with the "Stance" keyword shown on their cards. Once played, your character holds the stance automatically—no need to spam the card—while Qi drains continuously. Getting hit in "Shielding Stance" now restores some Qi, and a brief protection window right after entering a stance means accidentally holding the move key won't instantly break it. Note: Moving or playing any other skill will exit the stance. \The card upgrade panel no longer flickers when opened—all cards appear instantly. Reopening the panel takes you right back to where you left off. \Added language support: Japanese, Korean, Spanish, French, German, Italian, Russian, and Portuguese (Brazil). What's CookingThe preparation screen is getting a much more immersive makeover—your character will literally step into the s

스팀 공지
2026-08-28
What have we done since release

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Update Announcement — We Hear You: Combat Feel & Visual Overhaul --v 1.1.3724 Dear Players, Over the past two weeks, we've been reading every review, every discussion thread, and every message you've sent us — the complaints about combat feel, the nitpicks about detail, all of it. This update is our first progress report back to you. Change won't happen overnight, but we want you to know this: every piece of feedback you've written is actively making this game better. We'd also like to personally invite you to our Discord and QQ group, where you can talk to us directly about the game's flaws. You know best where it falls short — and we genuinely want to hear it. Combat Feel & Visual Overhaul (Highlights) Reworked base attack animations: strikes are snappier and the attack rhythm is easier to read Before: {STEAM_CLAN_IMAGE}/44324938/86984114651c71f87043de22a41c9078f2fbf7cc.gif After: {STEAM_CLAN_IMAGE}/44324938/5208195c7952b8910b3e78a27b8eef5a0f39e93b.gif Improved on-hit effects: every hit lands with more direct, weighty impact feedback Before: {STEAM_CLAN_IMAGE}/44324938/252864e125de5f369a070ce63aa63387788d242b.gif After: {STEAM_CLAN_IMAGE}/443

스팀 공지
2026-08-21
Upcoming changes per player's feedbacks

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Upcoming and Ungoing Changes Big Changes 1. We fixed Leaderboard issue. Now Leaderboard should be working. 2. We modifed curve so enemies are more engaging. 3. Parries now cost no Qi, and able to interrput enemy attacks. And many other bugs. Upcoming Changes We figure the reason why players feel the game in half-way done or incomplete, is because the story side or the emotional side of the game in barely there. Therefore we are adding it back. Meanwhile opptimizing the gameflow to make it feel smooth and impactful. But this will take some times. --- Small Requests We are actively improving our game based on players feedbacks. So, please give us more feedback to improve on! Thank you again for your attension and participations! Zankoi's Chronicles Dev Team.

스팀 공지
2026-08-17
HotFix END Ending Battle Update

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

END Ending Battle Update Announcement Dear Players, This update brings a large number of fixes and experience improvements to the END Ending Battle. Below are the main contents of this update. ⚠️ Important Notice Steam Leaderboard Under Repair, Temporarily Unavailable The Ending Battle leaderboard is currently under repair and temporarily unavailable. Your clear times will still be recorded normally in local history. Upload and display functions will resume once the fix is complete. We apologize for the inconvenience. Ending Battle Core Fixes Battle Flow Fixed an issue where enemy AI completely stopped working (enemies not playing cards) from the second battle onward Fixed an issue where enemies would not draw cards in subsequent battles, and the discard pile could not be reshuffled into the draw pile Fixed an issue where time-stop/parry visual residuals (chromatic aberration/vignette/color adjustments) carried over into the next battle Fixed an issue where killing an enemy during parry left the player in a residual time-stop state, causing anomalies in the next battle Fixed an issue where killing an enemy during parry force-cleared the play card queue, permanently losing cards Fix

스팀 공지

이런 게임도 있습니다같은 결로 묶인 것 · 할인 중인 것 먼저

근거

  • 가격·할인 — Steam 스토어 실시간, 할인 종료일 포함
  • 할인 규칙 — 할인 종료 후 30일 재할인 금지(시즌세일 면제)
  • 할인 이력 — 우리가 직접 관측한 1건. 외부 가격 이력은 아직 미연결
  • 평가 추이 — Steam 리뷰 히스토그램 월별 집계 3개월치

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