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Since the release, we've been working nonstop to address the reported bugs, thanks to your valuable feedback. The majority have already been fixed. We appreciate your support and patience. PATCH NOTES v1.01 1) Fixed issue if the person stands over the hole directly when dropping 2nd eye. (Blue Knees Section) 2) Added Inventory Rotation Speed Option 3) Fixed issue with unsolvable solar puzzle and made it so players can swap medallion position without having to store in inventory first 4) Valve Index - Removed pause from SystemTouched as too many people were accidently pushing it when reading an item. Like other VR controls where the menu button is not available, use the alternate "Hold Crouch 2 for seconds" to pause the game. We will look to make this more intuitive in the future 5) Fixed issue with unresponsive menus when using Virtual Desktop - This was caused because of the forced resolution of VD clashing with Unity's window size. 6) Fixed some logic issues in the Video menu regarding AA, etc. Reset defaults to upscaling off. 7) Removed DLSS due to poor performance. Actually makes things worse. FSR is much better across the board in Unity. PATCH NOTES v1.02 1
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