2023-07-18
Patch Notes - v1.1.0.377 July 18th 2023
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hola, Salut, and こんにちは, dear players! Today we have yet another patch note for you all. This one is a short but highly anticipated one... yes, I'm talking about languages, baby! It has been a month since the game was released, and since day one people have been asking about localization in their own languages. We know how important this is for the game to be experienced in the best way possible, so we had a team aimed at delivering this as soon as possible, and here we are at last! So, what languages exactly do we have with the v1.1.0.377 update? Brazilian Portuguese German French Mexican Spanish Korean Simplified Chinese Japanese
스팀 공지2023-07-10
Patch Notes - v1.1.0.376 July 10th 2023
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Welcome to another patch note, oh mighty bug killers! Different from the last patch, in which we had lots of bug fixing and balancing (if you didn’t catch that up, check here), today’s new bag of improvement tricks is shorter but yet as great! Now say, art thee a fanatic for ye ole sword and sorcery adventure? If your answer is “aye” you will love today’s updates! Bug Fixing Far-of-a-Land Collisions Fixed missing collision in part of Far-of-a-Land. So no more getting through stuff you were not meant to. Polishing Hand Interactions Overhauled how Hands and grabbable objects work under the hood, in order to improve stability and smoothness. And now the cool new update we’ve been hyping you on this whole patch note… DEMEO CROSSOVER! Demeo references are now scattered throughout the game! Are you shrewd enough to find them all, noble warrior? PROVE YOURSELF! If you have any issue not listed in this patch note please feel free to join our discord server, where you can get in touch with the Pixel Ripped team and get help as fast as possible! And of course, keep an eye on new patch notes that could pop up in the future.
스팀 공지2023-07-03
Patch Notes - v1.1.0.375 July 3rd 2023
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey there, heroes of the gaming world! It’s been a couple of weeks since we released our groovy game Pixel Ripped 1978! Things have been great, with new players coming in daily! But you know, our game is about getting bugs fixed so what’s better than us fixing some tiny stuff as well? On this first patch, we have not only bug fixes but also some balancing and things to get the Pixel ‘78 even more polished. Why not? So, without further ado, on patch 1.1.0.375 we’ll get: Balancing Third Boss balancing Made the third chapter boss a bit easier to avoid frustration. The main change was a 25% increase in barrier respawn time to give the player a bigger window to hit the boss. Final Boss Meteor Delay Increased last boss' meteor shot delay. Removed slower movement speed Well, that’s kinda self-explanatory. Bug Fixing Growing Trees Fixed a bug that allowed players to walk through pixelable palm trees before the object was completed. Farofa 83 Temples Fixed Far-of-a-Land temple having no collider. Teleport Progression Fixed an issue that could halt Grave Yar progression when using the teleport movement. Mission Object Release Fixed an issue that could cause mission objects to be release
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