2025-03-04
Patch Notes v.1.0.6
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Enhancement System A system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play. Balance Adjustments The amount of food obtained from defeating zombies has been increased across all difficulty levels. The probability of Tier 2 units appearing in Level 1 supply crates has been increased. The probability of units without combination formulas appearing in supply crates has been increased. Convenience Various actions such as unit synthesis, deployment, and movement can now be performed while the game is paused.
스팀 공지2025-01-15
New Unit Update v.1.0.4
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Update Notes New Units 10 new units have been added. Various new units, such as Ice Tank, Mafia, Samurai, and Ninja, are now available. New Synergies 2 new synergies have been added. Balance Adjustments The maximum default deployment limit for Easy difficulty has been increased from 10 to 12. The maximum default deployment limit for Normal difficulty has been increased from 10 to 11. The attack power of some melee units has been reduced, and they now attack all zombies within range. Recruitment Improved the recruitment system to reduce the likelihood of the same unit appearing repeatedly. Supply Drops The spawn interval of supply planes has been shortened. Supply planes will now appear more frequently. Duplicate units will no longer appear in the three options of supply drops. The chance of obtaining higher-tier units from supply drops has been increased. Tier 1 units will no longer appear as rewards in Tier 2 (green) or higher supply drops. Quality of Life Improvements The construction mode can now be closed using the ESC key. Bug Fixes Fixed an issue where moving to the opposite direction after reaching the edge of the screen with the WASD keys was not possible. Corrected some in
스팀 공지2024-12-17
Patch Notes v.1.0.3 - Hotfix
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Fixed an issue where units would disappear in certain situations, permanently occupying population count and deployment space. Fixed an issue where the "Return to Lobby" button required being pressed twice to function. Fixed an issue where some language settings would default to English when starting the game. Fixed an issue where the attack detection for certain melee units did not work correctly when attacking in the up or down directions. Added the ability to view the synthesis chart from the pause screen.
스팀 공지