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Ahoy! Joruba here. The closed alpha for Patch 2.0 is going live August 23rd!Participants will be notified in their Alpha Discord channel. This is an incredibly important milestone for me and for the team. We have been working toward it ever since the release of 1.0. As one of our new teammember recently put it: “The progress is awesome. It’s a strange feeling, watching the game grow into something I never thought possible. I’m really enjoying seeing the specialists do their thing. It honestly feels like magic.” I’m very happy that more people will soon get to see it for themselves. Kirill, break a leg. Set the studding sails! Course for the Bay of Creativity! Kirill here, and a very emphatic welcome to you all. This is our third development diary covering the gameplay side of Patch 2.0. When the fifth diary goes live, the open beta for Patch 2.0 begins. Last time, we covered the foundations of the new economy: The hidden penalty on stolen goods is gone. The Commerce skill only improves when you buy low and sell high. Piracy does not level it. Colonies will only pay a fair price for large shipments from trusted trading partners. To become one, you will need to “level up” a colony by
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