2026-09-26
Patch 1.16.3 - tiny fixy-fixes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hallå! Just a few smol things again in the long tail of post-update glitches. 🐛 Stop the camera from clipping into the terrain in one specific glade corner This should fix the "I'm stuck underground, my screen looks weird" issue a few of you reported. There was one area where you could push the camera slightly below the glade, and then you could see a portal to the Nether. 🦋 Fix crashes from clutter mod icon rendering This one was funny -- turns out the rendering of icons for the clutter picker UI was one of the heaviest things in the game, graphics-wise (how? screen-space global illumination in the icons, of course). I may have written it on too-powerful a graphics card, and it seemed fine... But then on some potato integrated graphics chips it ended up causing driver timeouts 😅 The crazy shaders have found their sanity now. 🦗 Fix Intel driver version check and download links Running on some Intel iGPUs, the game would complain about outdated drivers, and then also give the wrong link to download updates. Should be fixed now. Intel's practice of calling everything "UHD Graphics" means that stupid text-based matching does not work for detecting which d
스팀 공지2026-09-25
Patch 1.16.2(a) - more smol fixes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hullo! This is yet another in the series of "which system compatibility quirks did we miss during beta testing". It fixes startup failures on GeForce NOW, and some Linux weirdness. 🛠️ Filter asset loading through our shipping manifest so we don't load stale files that Steam decided not to delete when updating the game.🐛 Fix window resize loops on Linux + SDL + Wayland + cosmic rays or something.📝 Log more diagnostics from mod baking so we can track down issues as swiftly as a 'ZIG' moving for great justice. Edit: Build 1.16.2a just landed as well, with a quick fix to the "disable snapping" input so it doesn't collide with group select. Love, Tom (& Ana says "hi")
스팀 공지2026-09-24
Patch 1.16.1 - just some fixes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hullo! Just a few small things: 🎨 Fix normal mapping strength in GLB (clutter). Switch to the glTF-standard OpenGL convention. 🐛 Fix two rare crashes when editing stairs 🐛 Fix a crash when typing in some languages while the Steam Overlay is open 🛠️ Work around Intel Iris Plus not supporting 64-bit integers in shaders 🛠️ Add a launch option to send diagnostics (logs, settings) in case the crash reporter doesn't pop up Thanks for the reports
스팀 공지2026-09-23
Wood, Flowers, Workshop & more
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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I can't believe it's been two years since Tiny Glade shipped :D I was secretly hoping we could launch this chonk of an update on our anniversary. Some of the features here have been at various stages of prototyping for more than a year, and it feels simply great to finally place them in your hands. As is our custom, the update grew even throughout the beta: inspired by your creations, we couldn't keep ourselves from adding a few little bits here and there. Huge thanks to everyone who helped us with testing, and took the time to write feedback
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