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Hello, sorry for the wait. This update adds Japanese, Chinese and Korean language support. Thanks to Kurono Studios for the localisations. The game is 50% off for a week to celebrate. It also adds a new endgame scenario called Madness, plus some other new content and improvements. ------------------ Version 1.31 Gameplay: Characters can now perform a spin-slash by pressing turn during a horizontal attack. A partial block now causes flinching. A fully charged strike now makes ferals bleed out more quickly. A fully charged strike can now kill two opponents at once. Added experimental weapons to the Extras menu. Heavier weapons are slower by default, but you can build momentum by changing stance before each attack for a speed boost. Added 'Alternate Parry' to Extras Menu. When enabled strikes will only collide if they match orientation - horizontal or vertical. Added a slight delay to swapping dodge stances. Added a new scenario. Added new arcade stages. Increased the window for buffering a strike early when dodging. Slightly increased the width of the low-slash hitbox. Adjusted boss pause for final boss. Adjusted the tutorial. Visuals and Sound: Added Japanese, Chinese and
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