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“Contracts are waiting. But as the saying goes: if honor is not lost, nothing is lost; if honor is lost, everything is lost.” — Francis Reid-DalyHello, mercenaries!First of all, we want to once again thank you for the incredible amount of attention you’ve given the game — for the streams, discussions, and, of course, all of your feedback.The quasimorphic storm that erupted in the Steam reviews deserves a special mention: from declarations of love to curses aimed at the developers and every generation of their ancestors, all the way back to the lobe-finned fish. We genuinely did not expect the release to generate THIS MUCH gavvakh.We are now regularly collecting, processing, and organizing your feedback. We can see that Quasimorph has genuinely resonated with a broad audience, but at the same time, certain parts of the game still need further improvements — particularly when it comes to the interface, the readability of game systems, and QoL.That is where most of our attention is currently focused.What Changed in This PatchReworked tooltips for missions and peaceful stations.Reworked the way mission difficulty is displayed. The skull display logic has been changed so that the number
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