QUICKERFLAK

액션 · 어드벤처 · 캐주얼 · 한글 지원 · 컨트롤러 지원 · 2022년 1월 12일
지금 126명 접속 중 스팀에서 보기
90% 할인 중
과거 할인 이력이 부족해 최저가인지는 판단하지 않습니다.
정가5,500원
할인-90%−4,950원
최종550원
할인 종료까지 11일 2026.08.22
나빠지는 중 반년 전 89.7%였는데 지금 83.5%. 최근 리뷰를 보고 사세요.

할인 내역

아직 이 게임의 할인을 한 번도 관측하지 못했습니다. 매일 쌓이니 곧 채워집니다.

다음 기회

  1. 오늘2026.08.11
  2. 규칙상 해금2026.09.21할인 종료 +30일 · 그 전엔 다시 할인할 수 없습니다
  3. 가을 세일2026.10.01 (D-51)시즌세일 · 30일 쿨다운 면제

구매 옵션에디션·묶음별 가격

EDGE&TRIGGER550원-90%
QUICKERFLAK - ₩ 1,1001,100원

어떤 게임인가

QUICKERFLAK is an experimental fast-paced time-attack top-down combat retro-hardcore minigame, made by Walter Machado, the developer of the arcade series UBERMOSH.

Procedural elements go from the level geometry thru music, mixing industrial and organic art styles.

"What you see is what you get" the trailer is raw gameplay footage from start to the boss.

"How quick can it be?" The player starts with an overpowered weapon (like all enemies) and has less than 90 seconds to beat all nodes.
No upgrades, no fillers, no grinding, an arcade minigame experience that can be finished in a minute.

이 게임의 숨은 것전체 9개 · 전 세계 달성률 낮은 순

2.2%Rank SComplete in less than 80s
2.4%100%Complete 100%
3.3%91%Complete 91%
4.5%77%Complete 77%
5.7%63%Complete 63%
7.0%49%Complete 49%

희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.

평가는 어떻게 변해왔나리뷰 2,728개 · 전체 긍정 86.6%

63%81%100%2024-11-04 · DUELIST UPDATE!2024-09-08 · BLAM!!!BLAM!!!BLAM!!! UPDATE V. 0.062024-08-26 · GIANT WEAPONS and BRUTAL CAMERA updates2024-08-09 · ONSLAUGHT FRAME2024-07-14 · Version 0.02 EA2024-03-31 · ROGUELIKE??!!?!112022-012022-102023-072024-042025-012025-102026-07
월별 긍정률 업데이트 할인

최근 업데이트한글 요약 · 원문은 접어뒀습니다

2024-11-04
DUELIST UPDATE!

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Howdy folks... this one took some time to make, but it is pretty fun! When you get 180s, as soon as you move to the endless wave, one of the six Duelists will try to beat you, the fight will last close to a second. If you react faster enough (and each duelist is a bit different) you get a badge and keep alive on the pit... There were some other technical tweaks... More duelists can appear later... And I am very happy about how this tiny story is being told through gameplay and music. Please check it! Many many thanks for the support and feedback!

스팀 공지
2024-09-08
BLAM!!!BLAM!!!BLAM!!! UPDATE V. 0.06

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Howdy folks! BLOODSAINT Update 0.06 is online, and it brings pretty nice stuff to this development journey! BLOODSAINT moved to 64-bit architecture, allowing more complex animations without breaking the PC requirements... now, when you shoot your fridge-sized plasma blast (that got boosted), the damage animation has more details, hard parts will fly, slip, and sink, and the soft meat will join different layers of the red pool. The extra layers, particles, and steps will not change much, but are kinda poetic. Game got balancing tweaks, performance tune, and I am testing new concepts for the late game (200+ seconds) aimed for the hardboilded veterans of this awesome community. Many many thanks!

스팀 공지
2024-08-26
GIANT WEAPONS and BRUTAL CAMERA updates

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Howdy folks, BLOODSAINT development keeps flowing. Recently I added more vanguard enemies with giant weapons, all based on historical combat and ceremonial blades and, a tier 5 melee variant for the player, allowing new melee builds. A few years ago UBERMOSH:OMEGA got pretty close to what was possible with that framework, I decided to move BLOODSAINT to a new 64-bit architecture, bypassing several limitations and increasing a lot the performance after this latest update, allowing not just more particles, but experimental elements to improve player feedback, like the new camera, that feels more brutal, due to the way it integrates with the sound. Many many thanks for the feedback and support! If there is a delay in answering, is due to the deep focus on these artistic experiments!

스팀 공지
2024-08-09
ONSLAUGHT FRAME

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Howdy folks! BLOODSAINT version 0.03 is online, bringing the "Onslaught Frame" card, a synergic card that changes the frame of your gun to a splitted frame, inspired by the warlock gun from UBERMOSH. It tweaks the projectile shape making it thicker and affecting all the ammo card spreads. For the fun factor, it changes how punchy it is to targets too. It complements the previous update Metal Leech, a passive "area attack/shield". Sinergic cards to melee and conjuration were tested here too, but are not cooked enough to enter the game without breaking the balance. There is an alternative shader code that I crafting that will improve performance on the oldest machines, but it is not tested enough to enter this version, it may come in a few weeks. For the veterans, some modifications on the late game (180+ seconds) will come on 0.04 as soon as I mature the 0.03 changes with players' feedback. Many many thanks! PS: Have your QUICKERFLAK cards dropped?

스팀 공지

최근 한국어 리뷰

추천 · 2025-11-18 · 3시간 플레이

550원으로 할인할때 샀는데 간단히 즐기기에 좋은것 같아요 생각보다 재밌네용

비추천 · 2025-05-25 · 4시간 플레이

Ehd

추천 · 2025-03-30 · 2시간 플레이

두줄평: ㅋㅋ이걸 7.4%만이 깼다고? 바로 깨준다 하...이걸 7.4%씩이나 깼다고? 개잘하네.. 결론: 꽤 어려움

추천 · 2024-06-21 · 2시간 플레이

초반 스테이지 맛보다가 쉽다고 생각했는데 뒤로 갈수록 개어려움 생각보다 집중력이 필요해서 시간 금방감 할거없거나 친구 기다릴때 하면 좋을듯

근거

  • 가격·할인 — Steam 스토어 실시간, 할인 종료일 포함
  • 할인 규칙 — 할인 종료 후 30일 재할인 금지(시즌세일 면제)
  • 할인 이력 — 우리가 직접 관측한 0건. 외부 가격 이력은 아직 미연결
  • 평가 추이 — Steam 리뷰 히스토그램 월별 집계 56개월치

게이밍 기기장비 바꾸면 티 나는 것부터