2026-05-19
Physical Edition of The Axis Unseen Announced!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We are happy to share that The Axis Unseen is receiving a physical release on the PS5. This is the same game our Steam Community knows, now available for collectors and console players in boxed form. The Steam version remains fully supported, and we'll continue sharing updates for the PC version here.You can read about the physical version and preorder it here.
스팀 공지2025-12-17
Patch Version 1.12
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
A new patch has been released. This fixes a few small issues and has a few fixes from the XBox/PS5 release.Blocked Spirit Arrow in the Main Menu level - This broke once these became free to useChanged the compass on the hand from an arrow to an N to make it more clear that it simply points North, not at anything in particular.Added buttons to the Main Menu for Discord and MerchUpdated FSR to 3.1.4Blocked powers/magic from working in the ending section of the game where it should be a new player without powers.Removed the “Skip Intro” button to the section that is now the ending.Various small bugs that were fixed for the console port of the game.
스팀 공지2025-05-14
Major Update! Overhauled Intro, Tutorial and Ending!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
The intro, tutorial and ending to The Axis Unseen has received a major overhaul. The short version is that the intro tutorial is longer and has monsters. The previous intro tutorial that was set to music is now no longer at the beginning and occurs at the end of the game, depending on how the player played the game. This should make it much easier for new players to ease into the game. I hope you all like the update! Here are the full details of the update: -New intro text when starting the game -Moved tutorials further up on the screen so they are harder to miss -Added a new section at the start of the tutorial about crouching and created a new cave the player starts in -Prevent enemy despawning due to range in the intro/tutorial -Made the intro tutorial section longer and added monsters for the player to fight -Fixed the bow having a light on in the intro tutorial but no magic -Show key art behind the new quote at the start of the game -Moved difficulty gates all next to each other instead of having Pacifist/Permadeth behind the main difficulty gates. -Moved the difficulty gates to AFTER the tutorial instead of right away. That way the player has a feel if the game is hard or not
스팀 공지