2026-08-04
Patch #4 - Deer & Boy Full game
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone,The patch #4 (1.2.06) is here!Notable changes:TAA anti-aliasing is now enabled by defaultSeveral visual polishes throughout the game (improved lighting and materials)Bug fixes:During the wolf pursuit sequence, fixed the wolf's idle animation that was breaking when the boy pushed the barrelFixed an issue where the boy could get stuck inside the first bramble elevatorFixed the deer sometimes getting stuck in front of the door opened by the Darkboy in the MinesHow to report a bug?To help us investigate and fix bugs, please include as much information as possible in your report :) Required InformationA video of the issue whenever possible. A screenshot if you can't record a video. Your log files. A short description of what happened and how the issue occurred.Videos are especially helpful as they allow us to see exactly what happened and make reproducing the issue much easier! :) Log Files LocationYou can find the game's log files here: %UserProfile%\\AppData\\LocalLow\\LIFELINE\\DeerAndBoyPlease ZIP all the files and send them to: support@dearvillagers.com or join our discord server just here. Additional Useful InformationOther interesting info could incl
스팀 공지2026-07-17
Patch #3 - Deer & Boy Full game
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone,The patch #3 (1.2.03) is here!Notable changes:Various animations polished in cutscenes transitionsTurnback animation in mud or puddle is now a little fasterDrop and Pick deer in bag is now more permissive (near walls or obstacles)HelpToJump feature in Chapter 10 now only needs 1 input instead of 2A Call animation has been added whenever cuddle is not possibleUsing the Cuddle input will now work as a Call if the deer needs to go through a path or opening to join the Boy Bug fixes:Fixed showDeer cursor sometimes going in wrong position on non-1080 monitorsFreeze frame issue from option menu fixed Level 2 (chap 1): Tweaked storm timing in cutscene to start when the boy is startledLevel 3 (chap 1): Tweaked rain orientation during bus stop cutsceneLevel 8 (chap 4): Fixed deer bag pick up animationLevel 12 (chap 4): Fixed wood branch collisions to avoid rare cases of Boy going throughLevel 14 (chap 5): Tweaked prompt animation to make “tap” action clearer, with improved timing for the prompt's removal Level 19 (chap 6): Jump has been disabled in the end of the sequenceLevel 25 (chap 7): Added a ledge to the vending machine for smoother progression, and mark on a climb
스팀 공지2026-07-01
Patch #2 - Deer & Boy Full Game
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone,The big update is here! Thanks to your feedback and cooperation, we were able to identify issues such as the boy spinning in circles, the cursor not pointing to objects, and many others :) Please feel free to share your feedback in the comments or reviews!Notable changes in patch (1.1.08.04)Added input prompts for 2 features introduced in chapter 10Bug fixes:Fixed issue with the cursor failing to aim interactive objects using the Show feature on specific 1366x768 monitorsVarious SFX bugs fixedLevel 5 (chap 3): Fixed boy getting stuck in fall animation indefinitely after jumping from a specific platformLevel 6 (chap 3): Fixed boy slightly jumping with no input from the player under the waterfallLevel 9 (chap 4): Improve feedback on tree branch to clarify the objective to the playerLevel 9 (chap 4): Allow boy to drop the bag in front of the wall + added feedback if boy can't pick or drop deerLevel 10 (chap 4): Ledge mark more visible in swampLevel 14 (chap 5): Removed the call to action that was needed to make the deer enter the wood hole to exit the barn, for smoother progressionLevel 15 (chap 5): The deer can no longer get back through the hole in the fence afte
스팀 공지2026-06-25
Patch #1 - Deer & Boy Full Game
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone,Thank you for all your feedback on Deer & Boy! We wanted to release this update as soon as possible, even though it doesn't yet resolve all the issues reported by players. We're continuing to actively investigate the other bugs that have been reported and will be back with an update very soon!Notable changes in patch (1.1.03)Level 4 (chap 2): Added prompt showing how to climb down a ladderLevel 5 (chap 3): Added prompt showing how to climb in the backgroundAdded VFX and SFX when the boy jumps and lands into a puddleTweaked black screen fade timing and duration for various deathsBug fixes in patchVarious SFX bugs fixed (missing or wrong sfx)Fixed deer sometimes not reacting to boy entering a puddle Re-added several decals that had disappeared, so some missing visual cues are now visible againLevel 17 (chap 6): Fixed Screen tearing in the office areaLevel 23 (chap 7): A corrupted texture clipping after the deer goes down the stairsLevel 25 (chap 7): Fixed an issue where player could backtrack from the duct, resulting in loading issuesLevel 26 (chap 7): Fixed an issue allowing players to respawn at the next checkpoint if they got hit while triggering the c
스팀 공지