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Hello there, Ariano here, I was thinking that sending Craftlings to space would also be a good idea. Since humans will follow shortly, those tiny workers could already start mining asteroids, building infrastructure on planets, and helping to create a new life in space for humans, right? But first things first — we need a rocket! 3 ... 2 ... 1 ... Engines are on! In the newest patch, I’ve added a new map, Apollo 67, where the player has to build rocket parts with the help of a local scrap merchant in the sandy dunes of a desert. The merchant accepts anything that interacts with the metal detector and turns it into rocket parts. It is up to you whether you start mass fork production, build a hammer factory line, or try to brute-force your way to space with just axes! 👀 There are also a few small QoL additions and small bug fixes. Before you jump into the patch notes, I would like to ask for one thing: Thousands of you have finished the campaign, playing through all of the missions, many of you even multiple times. Hundreds have played the new scenario map! Craftlings currently has around 300 reviews, which I am super grateful for. Those are really important for the game’s visibility
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