2024-04-05
CHR$(143) version 1.28: new and improved building strategies!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Version 1.28 has been released :-) This version introduces a fun new feature (which has been much requested...) Four new building strategies have been introduced. These are explained at the end of level 11, but if you have solved it already and don't want to solve it again, here are a few hints: the 2 historical strategies ("upward" and "downward") are now completed by "leftward" and "rightward": nothing revolutionary, the agent builds in an imposed direction (and digs in the opposite direction beforehand): simple and stupid, but very predictable... the 5th strategy is "bestward": the agent chooses the best of the first 4 strategies according to what there is to build (which is often sufficient and relatively predictable) the 6th and last strategy is "smartward": this is by far the most advanced one, but it is much less predictable (even if perfectly deterministic) and, let's be humble, rarely as perfect as what one could do with one's own brain! However, you might get used to it (and it's a bit hard to give it up...) In any case, none of these strategies should damage your agent, unless there are dange
스팀 공지2023-05-19
Update notes for 1.27.05: New Workshop Levels Leaderboard!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
I have added a point system to the workshop levels management ;^) Players earn points when: playing a workshop level, solving a level, finding a better solution... So now show us what you can do: Subscribe to workshop levels, collect points and conquer the leaderboard! This function is dedicated to CirPoka (aka TheDyingCat), who is currently at work and doing great things...
스팀 공지2023-04-29
Version 1.27: Korean, polishing, and ranking for user levels!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Version 1.27(.03) introduces various developments, the most notable of which are: Korean language support (thanks to the recent evolution of DeepL...) level polishing, again and again, integrating various feedbacks and notably the latest known twitch stream (level 4 is less and less nightmarish btw!) some bug fixes (one of which paralyzed the agent while trying to move a too heavy load...) and, last but not least, an experimental global workshop-levels-statistics management feature: optimize your design and win the first place! (requires checking the "statistics sharing" option in the setup menu) I'd like to take this opportunity to thank all the CHR$(143) players, all over the world, with a special mention to those who share their experience on the Discord or, even better, through reviews... (and sometimes both, for the most exceptional among them ;^) Greetings to all!
스팀 공지