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Greetings scientists, The latest hotfix for Ver.1.3.0 is now live. It includes fixes for some of the most-reported issues, such as nerfing enemy quantities on locations, removing redundant lightning storm notifications, missing helium, a slider for lightning flashes and more. {STEAM_CLAN_IMAGE}/41775446/043c574e62ee97fc1f4bababf4250316f8478690.png We have also made improvements to the Custom Difficulty Mode to address some of the other issues raised. Thank you for your continued feedback, you’re helping make Forever Skies a better game! CUSTOM DIFFICULTY MODE IMPROVEMENTS As we continue to look through discussions on our Community tab and read through reviews, we've noticed that some players weren't aware that Custom Difficulty Mode was available to them. With this in mind, we have tweaked our difficulty settings page, both from the main menu and pause menu, to make the options more visible to players. {STEAM_CLAN_IMAGE}/41775446/41e0bf458e27ff4280dacb52b9441661464b565d.gif We've added a dedicated Difficulty tab, making it much easier to find custom gameplay options such as enemy quantity, enemy health, hunger, thirst, and more. But we have also added two new options
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