2026-04-16
Massive New DLC — Now Live
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Great news, brain-squishers!Today, we’re announcing Going Underground, a massive new DLC for Chip ‘n Clawz! Scratch that, we’re straight-up releasing it! It’s available NOW!Going Underground is a completely new story campaign and a massive content update. Chip ‘n Clawz are in deep trouble! Literally! Their HQ has fallen into a bottomless pit full of creepy crawlies. Worse yet, the local army of alien bugs is commanded by a powerful alien creature who uses telepathy to mess with our heroes.Here’s what we’re adding to the game:A brand new campaign11 new story missions in a new environmentNew enemy faction: an army of unique Brain Bugs and their buildingsArea Control missions and playable Brainioids in story missionsAn epic new bossNew HQ mods, weapons, status effects, comic books, and info cardsNew multiplayer maps and contentNew PvP and Skirmish mapsAll DLC content that affects multiplayer (HQ Mods, weapons) is available for free to all players!Mix ‘n MatchThe DLC campaign can be played on its own or between missions of the core gameProgress is shared: all new DLC toys are available in all classic missions! How does it work?Once you get the DLC, all you need to do is complete story
스팀 공지2025-11-21
Hotfix Notes 11/21
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Hello everyone! This is a quick patch to fix the kill zone in certain levels, which blocks players from getting all collectibles. Squishini-squishooni. Much bigger stuff is in the works, so stay tuned for future updates!
스팀 공지2025-11-11
Area Control Update Now Live – Patch Notes
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New features: New multiplayer map with a brand-new mode - Area Control. Reach the victory point goal before your opponent does to snatch the win! Available in PvP and Skirmish. Skirmish Map Pack 2 is added. All multiplayer maps now have a Skirmish variant. Go win them all! Intel XeSS Quality profiles are now properly applied when using XeSS Integrated Intel® XeSS Frame Generation (XeSS-FG) Integrated Intel® Xe Low Latency (XeLL) Tweaks and fixes: Skirmish rebalance - we did some fine-tuning thanks to your feedback and amplified the opposite difficulties. Easier difficulties are now easier, and harder difficulties hit even harder! Panic music now plays correctly when the Brainioids press the Panic button in Skirmish battles. Fixed a rare issue where the camera could get stuck inside the hero character when starting a level. Yikes! Fixed a rare issue (we’re talking really rare!) where the Pause Menu does not show correctly when pausing/unpausing quickly. Wireless DualSense controllers are now detected correctly. No need for chords anymore!
스팀 공지2025-11-05
The Area Control update is almost here!
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Hello brain-squishers, We know it’s been a while, but the next update is around the corner! It will bring some bug fixes, Skirmish Pack 2 with a difficulty rebalance, and a brand-new Area Control multiplayer map. We just need a few more days to resolve all technical issues on our side, since this is a simultaneous cross-platform update.The new Area Control map is out of control! It’s very cool, we are playing it every day and are having a blast. Skirmish on the hardest difficulties here is a real brain-melter, and we can’t wait to do the update for you to try it. For those of you who’re not looking for the toughest challenge on the Mothership, Skirmish’s easier difficulties are more relaxed.Thank you for all the feedback in Discord, too! If you haven’t already, consider joining there and don’t hesitate to send an invite for a game or two! Here’s a small sneak peek at Minda’s Retreat:The HQ is landing very soon! Stay tuned!-The Snapshot Games team
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