2021-03-16
Test Your Twin-Stick Mechanical Prowess in Curved Space, Launching June 18th!
- 새로운 트레일러 공개, 6월 18일 출시 예정
- Campaign, Leaderboards, Endless Mode 등 다양한 모드 제공
- 무료 데모 체험 가능, Steam에서 확인
원문 보기
Space Spiders Beware! Curved Space is launching June 18! We announced the release date with a brand new trailer that debuted at the Mix Game Dev Direct this weekend. You can check that trailer out below. This new trailer showcases the different high-energy modes players can tackle when they get their hands on the game this summer. Take on battles of cosmic proportions in the Campaign Mode, become the best in the galaxy by rising to the top of the Leaderboards, or last as long as your ship can stand it in Endless Mode, and so much more. If you haven't yet, make sure to try out the free demo for Curved Space right here on Steam! See you this June!
스팀 공지2021-02-03
Celebrate the Steam Game Festival with an Updated Curved Space Demo!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Thank you to our fans who have been supporting Curved Space from day 1 on Steam. Last year we launched a demo featuring the first 30 minutes of the campaign. Since then we have been hard at work here at Only by Midnight to improve the game based off our playtests and have gained the support of Maximum Games to ensure a top-notch shmup experience. We are so excited to be relaunching an updated demo with some notable changes: Improved tutorials and dash mechanic The new “grasshopper” ship that pushes and glides around the environment An improved characterization of the story with full English VO 2 new tracks in the soundtrack from FiXT Neon. Tons of additional polish and bug fixes Get ready to be plunged into the weirdest reaches of space! - Andrew and Jen (Owners of Only By Midnight)
스팀 공지2020-09-05
Check out the Up Close And Personal Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We’ve got some bad news and some good news. The bad news is that due to circumstances beyond our control, Curved Space won’t be launching until early in the new year. On a brighter note, the extra development time gives us plenty of opportunity to implement player-suggested tweaks and features suggested by our beta test players. Today's update is a great example of what you can expect over the coming months. Inspired by our most hardcore players, we’ve added some advanced new techniques, including using chained dashes to tackle your way through entire waves of lashed enemies. Showboating like this is rewarded with massive point payouts in arcade mode, so we’ve extended the score readout to make room for some very large numbers. That’s just the tip of the iceberg, of course - cast your eyes below to see everything we’ve done this update. -- Big changes: - Whole new control binding system. Should make the game a LOT more accessible, especially on controllers outside of the XBox and PS4 variety. - More customization options, including how turning works, keyboard turning, and an option to disable turn smoothing. - Refinements to Lashing and Dashing, especially the Lash-N-Dash chai
스팀 공지2020-07-19
Major Update to Beta / Demo
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Ok, big update has passed preliminary testing. This changes some core systems, but I am so happy to see these changes! Dash is much more skill based and can be used to block and deflect damage. Weapons have Ammo (starting at normal difficulty), which changes the way ammo is used and encourages switching out. Weapons have multiple slots with a nice way to switch between. MANY small adjustments based on YOUR feedback. Thank you! One of our players made one billion points! {STEAM_CLAN_IMAGE}/37820045/961552cfb72bc97cff22e712af7be59c4a96fa66.png Here's more details: - Adds "Ammo" challenge. Weapons (outside Blaster) have ammo depending on difficulty level. At Nightmare difficulty everything has ammo. Still working on ammo pickups, but I'm liking how this affects the gameplay. (Difficulty levels beta-only) - Added level preview to launch config page - Fixed the challenge 'fragile' from not doing anything - Added level name, gametype, and portrait to pause screen - Fixed missing story-upgrades in pause screen (not tutorial yet) - Allowed story-upgrades to be picked up in Survival (beta only) - Tried to make boss strike sound louder - Add "extra weapon s
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