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{STEAM_CLAN_IMAGE}/38639785/f8d03ba7228cf69ff99f8a5851626802454683fd.jpg One year ago today, we released our first game. By human standards, that means it is now barely a toddler. 🍼 By video game standards, it means that a game we planned for next gen is now very much current gen. A lot has happened in the world since that release -- unfortunately, a lot of it mirrors the horrors of what White Shadows wants to talk about. Our hearts go out to everyone who had harder things to navigate this year than the aftermath of releasing their first video game. 🇺🇦 Good enough reason then, to stop and think a bit, and to write a birthday card and thank a bunch of people. To everyone involved in helping this game come to fruition -- from the very first sketches, 7 years ago, in something that feels like a different world now, to its release and beyond. To everyone who wrote and tweeted and made videos about the game when it came out, celebrating it, criticising it, being baffled by it -- honoring us by interacting with something we spent such a long time making. To the very nice people at the German Computer Game Awards, for awarding us the "Best Debut" prize, and for the equally lovel
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